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Article #1369

Re: EOB 3 help

#1369
From: sba... Stuart Barlow
Date: Mon, 19 Dec 1994 11:12
45 lines
2765 bytes
In <operator.1...@zeus.chemie.uni-dortmund.de> oper...@zeus.chemie.uni-dortmund.de (Sven Birke) writes:

>In article <3cuard$s...@nermal.cs.uoguelph.ca> jkro...@uoguelph.ca (Joan E Krochko) writes:
>>From: jkro...@uoguelph.ca (Joan E Krochko)
>>Subject: EOB 3 help
>>Date: 17 Dec 1994 09:26:05 GMT

>>In SSI's Eye of the Beholder III I am having trouble at the mage's guild 
>>of Myth Drannor.  There is one part on the bottom floors where you walk 
>>down a hall past a place with two jems but then get teleported back.  I 
>>can not find a way around this teleporter or a way to deactivate it.  I 
>>know there is one switch on the floor above that does nothing I know of 
>>and I assume this switch needs to be used with others.  If anyone has 
>>gotten past this part or knows how I would appreciate it if you would 
>>respond.

>>thanx
>>Andrew,

>Hope you got two mages!
>Give one crystal to each of your mages(in one hand) !!
>That๏ฟฝs it!!

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>-_   Well, I'm still searching for a good .sig ......                       -_
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 You don't actually need two mages. I just placed a jem into each hand of my
single mage. Worked fine!

 Could you help me out? I am stuck with the staff of life, morning's light 
and this black statue stuck to a wall which takes hit points away if I touch
it. I have just placed the burning embers in place and replaced all the 
chalices to reveal a room were you get a feast of some sort. Where do I go
now????
 
 Any help would be appreciated.

 Stuart
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From: sba...@tcd.ie (Stuart Barlow)
Subject: Re: EOB 3 help
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References: <3cuard$sk2@nermal.cs.uoguelph.ca> <operator.10.2EF53735@zeus.chemie.uni-dortmund.de>
Date: Mon, 19 Dec 1994 11:12:13 GMT
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