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Article #83288

Re: VGA - SVGA: VGA sucks? No way...

#83288
From: Kerry
Date: Tue, 19 Nov 1996 00:00
45 lines
2537 bytes
Mike Chapman wrote:
> 
> What I'm wondering is who is still running much text or VGA anymore.
> I sure don't.  DOS in a window seems just fine BTW.
> 
> All games within the past SEVERAL years have been VESA SVGA unless
> they totally suck.  I find old applications that are likewise VESA.
> The VESA stuff runs great.
> ----
> 
> Brought to you by the "Vote 7.62x51 for Real Change" Committee.
> 
> http://www.paranoia.com/~mike
> 
> Don't stick anything through my front door you don't plan on losing.

VGA sucks? No way, man.... e.g. Albion, Arkania's, Jagged Alliance's,
Beholder's,
Simon The Sorcerer's, Raptor, and so, are cool in VGA and needs no SVGA,
or Warcraft - I like Warcraft far more than Warcraft 2(svga looks really
strange and wimpy, I mean artificial grafx, I don't know why but most of
svga gfx looks strange, not natural).
Hand painted graphics is far better than rendered ones, it's an art to
paint
cool. I do both hand-painting and rendering, so I know... there are only
a few
rendered gfx that could be called ART, and a lot of artificial crap.
What counts is gameplay and atmosphere and not fucked fx(gfx, sfx, etc)
at least for "hardcore, or grindcore" gamers, not for lamers.
One thing I really hate are movies in games - what a
barbedwire-to-the-eye!
(e.g. WC3-4, Crusader: No Regret..., GKnight 2 - what a shit compared to
the first part)
Another hated thing: games in windows(with the frames around, titlebar,
and
bloody hated uniform menus, aaaaa... where's the originality?)
I have a lot more to say (e.g. cooperative multiplay(rewlz) vs
deathmatch)
but is it a worth?
Would be interesting to hear opinions about this also from the
game-makers
themselves.

Kerry
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From: Kerry <ke...@fhpv.umb.sk>
Subject: Re: VGA - SVGA: VGA sucks? No way...
Date: 1996/11/19
Message-ID: <3291A1DA.167EB0E7@fhpv.umb.sk>
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