Article View: comp.sys.ibm.pc.games.misc
Article #83311Re: VGA - SVGA: VGA sucks? No way...
From: Dave Glue
Date: Wed, 04 Dec 1996 00:00
Date: Wed, 04 Dec 1996 00:00
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2159 bytes
Kerry <ke...@fhpv.umb.sk> wrote in article <32A54E10...@fhpv.umb.sk>... > > Computers are faster- you just don't have one of them. :) People with > > good Pentiums can play Duke at 800*600 at over 30fps, and Quake at 512*384 > > smoothly (more so if you have a Verite-based board). VGA does suck- may be > > acceptable for you, but once you get a machine where you can run SVGA > > smoothly it's hard to go back. > > Oh, vga sucks? really?... and how you can run vga-only game in svga? Er- you can't. What's your point? VGA does suck. It looks awful. We accepted it because it was the best at the time- it's not anymore, and few games these days don't have an SVGA option. > tell me why all the multi-resolution games are so poorly designed > - Quake: run at 320x200, burns good, menus, fonts, panels, and so, > are good. Switching to 640x480, everyting(still talking > about menus,etc) is smaaaller, and when switching to 1024x768, > can ya see your ammo, health, etc? Yep. That's my main problem with Quake- small status bars. We should avoid high resolutions at all costs. Cripes.
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From: "Dave Glue" <dav...@interlog.com> Subject: Re: VGA - SVGA: VGA sucks? No way... Date: 1996/12/04 Message-ID: <01bbe236$ebcb4820$0100007f@dave> X-Deja-AN: 202390916 references: <32984032.47038410@news.syd.aone.net.au> <328ce899.2432916@news.spiritone.com> <56jc3j$2lb@taco.cc.ncsu.edu> <3290e2cd.562624@news.spiritone.com> <3291A1DA.167EB0E7@fhpv.umb.sk> <571ao9$ulh@gatekeeeper.teledanmark.dk> <01bbd8a8$69c76080$0100007f@default> <329D3162.1112@erols.com> <329D6398.794BDF32@fhpv.umb.sk> <32A07FF3.3AB2@erols.com> <32A3BDA4.4C53@msn.com> <01bbe16c$72f691e0$dc98d4c7@dave> <32A54E10.2781E494@fhpv.umb.sk> organization: InterLog Internet Services newsgroups: comp.sys.ibm.pc.hardware.video,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action,alt.games.apogee,alt.games.heretic,alt.games.doom,alt.games.warcraft,alt.games MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit