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Article View: comp.sys.ibm.pc.games.misc
Article #83614

Re: Violence in Video Games

#83614
From: Warbler
Date: Tue, 09 Nov 1999 00:00
42 lines
2515 bytes
Violence in video games is a stale, over-analyzed topic.  You may quote this
in your introduction if you wish :-)


Justin Liew wrote in message <3828A73E...@NOSPAMsfu.ca>...
>Hi all,
>
> I am a fourth year Computing Science student at Simon Fraser University
>with the intention of working in the video game industry in the near
>future.  Because of this, a topic that greatly interests me is that of
>violence in video games and its effect on society.  I am currently
>writing an anthropology term paper on this topic, "Violence in Video
>Games", and would be interested in your input on this topic.  If you'd
>rather not participate that's perfectly all right and I'll understand.
>You have a choice to use your name or remain anonymous.  If you choose
>the latter, please indicate a nickname to be used if I reference any
>facts or statements you contribute.  Thank you for your time.  Please
>reply to this email and answer the following as you wish.
>
>List your 5 favorite games, and reasons why they are your favorite.
>
>Describe each game in one sentence.
>
>What factors do you think make games so popular? ie. What factors would
>persuade you to buy a certain game?
>
>Would you let your children play your 5 favorite games?  Why or why not?
>
>How does the perception of the impact of violence in games differ from
>that in other mediums? (ie. TV, movies, music).
>
>Do you think violence in computer games affects children/teenagers, and
>to what extent?
>
>Do you think violence in computer games affects adults, and to what
>extent?
>
>Any other comments.
>
>Thank you for your time,
>Justin Liew (please respond via email, and remove NOSPAM)
>
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From: "Warbler" <nos...@nowhere.ca>
Subject: Re: Violence in Video Games
Date: 1999/11/09
Message-ID: <3D3W3.1201$KX.71823@wagner.videotron.net>
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