Article View: comp.sys.ibm.pc.games.misc
Article #83376Re: X-CAR: racing game Poll
From: Michael Bara
Date: Wed, 05 Mar 1997 00:00
Date: Wed, 05 Mar 1997 00:00
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Alex Harper wrote: > > Hi :) > > I work for Bethesda Softworks, and along w/ Media Tech West, we're about > to release a new a new 3D autoracing simulation game called X-CAR for > Intel based computers. > > X-CAR allows the player to customize your experimental vehicle, and > race in the unlimited class on tracks around the US and in Europe. > This game uses the X-ngine 3D engine, which was used for such games > as Daggerfall and Skynet. > > We have already built the US racing tracks, and are about to > build the European tracks. This is where you can help. > We are polling the Net to find out what European tracks > would you like to race on. All suggestions can be sent to either Monza is the best eurpopean track in my opinion. It's chillingly fast and all the turns/chicanes are different. I'd also like to see Donnington Park in England and the Nurbergring in Germany. And how about a 3d car editor so I can design different Indycar and F-1 chasis? I'd love to design 2 differnt Indycar's and try 'em both out. Interesting way to compare solutions to the rules package. Mike
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From: Michael Bara <jam...@sprynet.com> Subject: Re: X-CAR: racing game Poll Date: 1997/03/05 Message-ID: <331E75E3.6040@sprynet.com> X-Deja-AN: 223891843 References: <5fj5u2$ed3@saltmine.radix.net> To: Alex Harper <dun...@saltmine.radix.net> Organization: @Home Network Reply-To: jam...@sprynet.com Newsgroups: comp.sys.ibm.pc.games.sports,alt.games,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.action,rec.games.misc,alt.games.upcoming-3d,rec.autos.sport,rec.autos.sport.f1,rec.autos.sport.indy,rec.autos.sport.misc,rec.autos.sport.nascar MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit