Article View: comp.sys.ibm.pc.games.misc
Article #83349Re: univbe 5.3
From: Paul Urbanus
Date: Mon, 13 Jan 1997 00:00
Date: Mon, 13 Jan 1997 00:00
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Satcom2 wrote: > > Does anyone know how to get the linear frame buffer to work on a cirrus > logic VESA local bus card? I want to be able to speed up the frame rate on > the Shinobi emulator and others,but when I install it (univbe 5.3) it says > "note:due to a hardware problem,cirrus 542x boards cannot use linear > framebuffer modes when more than 14mb of system memory is installed.Linear > framebuffer disabled." Is there a way to trick my computer into thinking it > has 14 mb? I have 36 mb installed currently.Any advice on this would be > appreciated.-Satcom2 Although I have no details on the Cirrus chipset, my guess is that linear access to the frame buffer is implemented by mapping the frame buffer to the "empty" (hopefully) upper 2 Mbytes of the PC's first 16 Mbytes. However, if you have more than 14 Mbytes, this 2 Mbyte are is not "empty", but instead is filled with actual memory. When an attempt is made to switch the Cirrus chip to linear mode, the Cirrus driver reports and illegal operation, as the expected "empty" address is occupied with real memory, so there is no place to relocate the linear frame buffer. Just my guess, though. *** *** * Paul Urbanus u...@urbonix.com * * * * Never wrestle with a hog - you get dirty and the hog likes it. * *** ***
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From: Paul Urbanus <u...@onramp.net> Subject: Re: univbe 5.3 Date: 1997/01/13 Message-ID: <32DAC86F.2D53@onramp.net> X-Deja-AN: 209594421 references: <01bbfa82$df4bcd40$303bd4cc@Primenet.Primenet.com> organization: OnRamp Technologies; ISP; Dallas/Ft Worth/Houston, TX USA mime-version: 1.0 newsgroups: alt.binaries.warez.ibm-pc.games,alt.cracks,comp.emulators.game-consoles,comp.emulators.misc,comp.graphics.rendering.misc,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.hardware.chips,comp.sys.ibm.pc.hardware.video,rec.games.programmer,rec.games.video x-mailer: Mozilla 3.0Gold (Win16; I) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit