Article View: comp.sys.ibm.pc.games.misc
Article #83315Re: VGA - SVGA: VGA sucks? No way...
From: Samurai
Date: Thu, 05 Dec 1996 00:00
Date: Thu, 05 Dec 1996 00:00
31 lines
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2730 bytes
Dave Glue wrote:
>
> Brant Rusch <ru...@ix.netcom.com> wrote in article
> <586ivh$7...@sjx-ixn6.ix.netcom.com>...
> > 1) Smoothness. Even with a fast computer, and a fast videocard, some
> > SVGA games just aren't smooth. Skynet in 640x480 runs fine, but not
> > SMOOTHLY. Duke in 800x600 runs at 17fps on my machine!! What? That
> > sucks! I figure another two years, all games are SVGA with optional
> > vga.......and we'll be bogging our machines down with 24bit games by
> > then.....getting into the "photorealistic" games, and we'll all be
> > bitching about them too.
> >
> > SVGA is nice, but we're not quite there yet.
>
> It is for people with half-decent video cards. If you're getting only
> 17fps at 800*600 on a Pro, then you have one awful video card. P166's can
> get above 30 with decent ones at that res.
It's all a matter of taste. If 20-30 FPS is good enough for you, then
fine. Some people simply like a faster game, and are realistic enough to
know that computers are not fast enough to run SVGA 3D games without
slowdown, at an awesome framerate. The video card should not make a huge
difference - not as huge as you are implying. Unless the guy has an old
Diamond Speedstar 1 meg ISA card plugged into his PPRO. Maybe he has an
older, slower PRO. So what? The games still aren't fast enough for us.
Deal with it, peace!
--
------- Samurai's Techno Links and Beer -------
http://www.geocities.com/SiliconValley/Heights/6583/index.html
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From: Samurai <snow...@msn.com> Subject: Re: VGA - SVGA: VGA sucks? No way... Date: 1996/12/05 Message-ID: <32A7A267.9EE@msn.com> X-Deja-AN: 202627981 references: <32984032.47038410@news.syd.aone.net.au> <328ce899.2432916@news.spiritone.com> <56jc3j$2lb@taco.cc.ncsu.edu> <3290e2cd.562624@news.spiritone.com> <3291A1DA.167EB0E7@fhpv.umb.sk> <571ao9$ulh@gatekeeeper.teledanmark.dk> <01bbd8a8$69c76080$0100007f@default> <329D3162.1112@erols.com> <329D6398.794BDF32@fhpv.umb.sk> <32A07FF3.3AB2@erols.com> <32A3BDA4.4C53@msn.com> <01bbe16c$72f691e0$dc98d4c7@dave> <32A54E10.2781E494@fhpv.umb.sk> <01bbe236$ebcb4820$0100007f@dave> <32A6A21E.41C67EA6@fhpv.umb.sk> <586ivh$74k@sjx-ixn6.ix.netcom.com> <01bbe302$418b2b60$0100007f@dave> to: Dave Glue <dav...@interlog.com> organization: Takumi Byte Designs mime-version: 1.0 newsgroups: comp.sys.ibm.pc.hardware.video,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action,alt.games.apogee,alt.games.heretic,alt.games.doom,alt.games.warcraft,alt.games x-mailer: Mozilla 2.02 (Win16; I) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit