Article View: comp.sys.ibm.pc.games.misc
Article #83309Re: VGA - SVGA: VGA sucks? No way...
From: don... Miklos Donders
Date: Wed, 04 Dec 1996 00:00
Date: Wed, 04 Dec 1996 00:00
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2197 bytes
In article <32A54E10...@fhpv.umb.sk>, Kerry <ke...@fhpv.umb.sk> writes: >Dave Glue wrote: >> >> Samurai <snow...@msn.com> wrote in article <32A3BD...@msn.com>... >> > Till computers get faster, I'll run my games in VGA for the raw speed and >> >> > playability, immersion if you prefer. (3D games like DUKE and QUAKE). >> > But you won't catch me playing the DOS version of RED ALERT, heh heh. >> >> Computers are faster- you just don't have one of them. :) People with >> good Pentiums can play Duke at 800*600 at over 30fps, and Quake at 512*384 >> smoothly (more so if you have a Verite-based board). VGA does suck- may be >> acceptable for you, but once you get a machine where you can run SVGA >> smoothly it's hard to go back. > >Oh, vga sucks? really?... and how you can run vga-only game in svga? >Running in a 5x5cm window in w95? Disgusting... >tell me why all the multi-resolution games are so poorly designed >- Quake: run at 320x200, burns good, menus, fonts, panels, and so, > are good. Switching to 640x480, everyting(still talking > about menus,etc) is smaaaller, and when switching to 1024x768, > can ya see your ammo, health, etc? >- Abuse: 320x200, character and everything is good, but after switching > to higher res's, everything gets so small, like to play Abuse > with settlers character? >Is this so big problem to make everything equivalent at every >resolution? does abuse have hi-res?!?! how do I activate this? Miklos
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From: don...@cs.utwente.nl (Miklos Donders) Subject: Re: VGA - SVGA: VGA sucks? No way... Date: 1996/12/04 Message-ID: <583pmm$bda@pandora.cs.utwente.nl> X-Deja-AN: 202294562 distribution: world references: <32A54E10.2781E494@fhpv.umb.sk> organization: University of Twente, Dept. of Computer Science reply-to: don...@cs.utwente.nl newsgroups: comp.sys.ibm.pc.hardware.video,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action,alt.games.apogee,alt.games.heretic,alt.games.doom,alt.games.warcraft,alt.games MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit