Article View: comp.sys.ibm.pc.games.misc
Article #83306Re: VGA - SVGA: VGA sucks? No way...
From: alms... P-Wack
Date: Fri, 06 Dec 1996 00:00
Date: Fri, 06 Dec 1996 00:00
33 lines
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2569 bytes
On 6 Dec 1996 00:15:56 GMT, "Dave Glue" <dav...@interlog.com> wrote: > > >Brant Rusch <ru...@ix.netcom.com> wrote in article ><586ja4$o...@dfw-ixnews3.ix.netcom.com>... >> Agreed, 100%. I'll "Suffer" with the "Horrible" graphics of VGA :D Up >> until that time that computers can display SVGA consistantly at >> framerates greater than 30+fps. Hell, with my PRO I can't even get >> 20fps in 800x600 in Duke3d..... >> But I do get 30fps fullscreen at 640x400 in quake..(but again, I don't >> play at that rez) > >Why exactly do you feel 30+fps is necessary for games like Duke/Quake? I >can't believe you can even tell the difference. For scrollers and 3D >fighting games, yes it makes a difference- but in Quake/Doom style games, >30+ fps is overkill. > I have to disagree... I think that high framerate is *MOST* critical in 1st person 3D games. Back in the days of Doom, I had a 486/66 and played deathmatch a lot against a friend with a 486/33. My screen was updated much faster than his was, consequently, it was much easier for me to target him than it was for him to target me. When he aimed at my character, he'd see me jumping around a little bit rather than moving smoothly and consistently. This made it hard for him to tell exactly where I was, and I mopped the floor with him. There's probably a diminishing returns situation once you pass 30 FPS, but it's definitely much better to have the framerate at 30 or higher.
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From: alm_s...@carleton.edu (P-Wack) Subject: Re: VGA - SVGA: VGA sucks? No way... Date: 1996/12/06 Message-ID: <32a7c05f.5199001@news1.wolfenet.com> X-Deja-AN: 202720075 references: <32984032.47038410@news.syd.aone.net.au> <328ce899.2432916@news.spiritone.com> <56jc3j$2lb@taco.cc.ncsu.edu> <3290e2cd.562624@news.spiritone.com> <3291A1DA.167EB0E7@fhpv.umb.sk> <571ao9$ulh@gatekeeeper.teledanmark.dk> <01bbd8a8$69c76080$0100007f@default> <329D3162.1112@erols.com> <329D6398.794BDF32@fhpv.umb.sk> <32A07FF3.3AB2@erols.com> <32A3BDA4.4C53@msn.com> <01bbe16c$72f691e0$dc98d4c7@dave> <32A65E16.3D3D@msn.com> <586ja4$o46@dfw-ixnews3.ix.netcom.com> <01bbe302$1b3ddf20$0100007f@dave> organization: Wolfe Internet Access, L.L.C. newsgroups: comp.sys.ibm.pc.hardware.video,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action,alt.games.apogee,alt.games.heretic,alt.games.doom,alt.games.warcraft,alt.games MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit