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Article #83298

Re: VGA - SVGA: VGA sucks? No way...

#83298
From: Samurai
Date: Wed, 04 Dec 1996 00:00
24 lines
2342 bytes
Dave Glue wrote:
> 
> Samurai <snow...@msn.com> wrote in article <32A3BD...@msn.com>...
> > Till computers get faster, I'll run my games in VGA for the raw speed and
> 
> > playability, immersion if you prefer.  (3D games like DUKE and QUAKE).
> > But you won't catch me playing the DOS version of RED ALERT, heh heh.
> 
> Computers are faster- you just don't have one of them.  :)  People with
> good Pentiums can play Duke at 800*600 at over 30fps, and Quake at 512*384
> smoothly (more so if you have a Verite-based board).  VGA does suck- may be
> acceptable for you, but once you get a machine where you can run SVGA
> smoothly it's hard to go back.Yeah, I am aware that there are fast CPUs out there, but when you up the 
res it slows down the FPS no matter what CPU you have.  I currently run a 
P166 and a Cyrix P166+ for Quake and Duke respectively, both are very 
fast machines, and 25-30 frames per sec is cool, but not awesome.  Wait 
till we can run a game like QUAKE full screen without the FPS dropping 
below 60.  I'd like to see a system that can run DUKE3D in 800X600 at 60+ 
FPS.  Are there any?  the difference between a P166 and a P200 is very 
small.  
-- 
-------Samurai's Techno Links-------
http://www.geocities.com/SiliconValley/Heights/6583/index.html
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References: <32984032.47038410@news.syd.aone.net.au> <328ce899.2432916@news.spiritone.com> <56jc3j$2lb@taco.cc.ncsu.edu> <3290e2cd.562624@news.spiritone.com> <3291A1DA.167EB0E7@fhpv.umb.sk> <571ao9$ulh@gatekeeeper.teledanmark.dk> <01bbd8a8$69c76080$0100007f@default> <329D3162.1112@erols.com> <329D6398.794BDF32@fhpv.umb.sk> <32A07FF3.3AB2@erols.com> <32A3BDA4.4C53@msn.com> <01bbe16c$72f691e0$dc98d4c7@dave>

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From: Samurai <snow...@msn.com>
Subject: Re: VGA - SVGA: VGA sucks? No way...
Date: 1996/12/04
Message-ID: <32A65E16.3D3D@msn.com>
X-Deja-AN: 202448223
references: <32984032.47038410@news.syd.aone.net.au> <328ce899.2432916@news.spiritone.com> <56jc3j$2lb@taco.cc.ncsu.edu> <3290e2cd.562624@news.spiritone.com> <3291A1DA.167EB0E7@fhpv.umb.sk> <571ao9$ulh@gatekeeeper.teledanmark.dk> <01bbd8a8$69c76080$0100007f@default> <329D3162.1112@erols.com> <329D6398.794BDF32@fhpv.umb.sk> <32A07FF3.3AB2@erols.com> <32A3BDA4.4C53@msn.com> <01bbe16c$72f691e0$dc98d4c7@dave>
to: Dave Glue <dav...@interlog.com>
organization: Takumi Byte Designs
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newsgroups: comp.sys.ibm.pc.hardware.video,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action,alt.games.apogee,alt.games.heretic,alt.games.doom,alt.games.warcraft,alt.games
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