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Article #82493Re: PC gamers, know the roots of RTS games: TecnoSoft's HERZOG ZWEI on SEGA GENESIS / MD
From: pigdos
Date: Sun, 28 May 2006 01:07
Date: Sun, 28 May 2006 01:07
60 lines
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5263 bytes
If you look up the definition of strategy: "the science and art of employing the political, economic, psychological and military forces of a nation or nations to afford the maximum support to adopted policies in peace or war." Therefore you could develop a strategy that had nothing to do with battlefield tactics at all. Economic sanctions against a country or nation could be said to be implementing a strategy but never a tactic (since it has nothing do with combat). It could be said that Yamamoto's strategy at Midway was to draw the US Pacific fleet into a decisive battle in which superior Japanese naval assets would prevail. A decision like this is made at the highest levels of command, the people who would develop the tactics to carry out this strategy at the lower levels wouldn't even know of the decision until after it was made. If you don't know where you're going to attack how can you develop tactics? The Japanese naval command had several strategies on where to attack next (after the Coral Sea). Some wanted to take out Australia, some wanted to hold on to what they had, but to decide where to attack with the combined fleet next wasn't a tactical decision. Would you say the decision by the allies to invade Europe through Normandy as opposed to through Norway/Sweden was a tactical decision? I would say this strategic decision determined the tactics not the other way around. -- Doug "Marsh_lion" <marsh...@SPAMparadise.net.nz> wrote in message news:44769e3c$1@clear.net.nz... > pigdos wrote: >> For the mentally challenged I'll give at least one example of strategy. >> When the Imperial Japanese Navy decided to attack both the Aleutian >> islands and Midway it was a strategic decision, not a tactical one. >> Tactics can only be discussed after such strategic decisions have been >> made (if you don't know where you're going to fight how can you make >> tactical decisions on how to do it). The tactics of how to carry out this >> strategic decision were left up to the admirals who commanded the various >> task forces or task groups because they would actually BE there. Nimitz >> didn't second guess the tactical decisions of Halsey, but Halsey didn't >> dictate the strategy the entire US Navy would pursue in the Pacific >> either. Other strategic decisions might be to bomb war production >> facilities as opposed to concentration camps -- either could have been >> done, but it isn't a tactical decision. >> > Ok, where does the difference between strategy and tactics stop? While I > agree that it was a strategic move, the carrier fleet still had to decide > the strategy on how they were going to take the Islands. > > If we look at dictionary.com it gives the definition of tactic as > (http://dictionary.reference.com/search?q=tactic): > n : a plan for attaining a particular goal [syn: maneuver, manoeuvre] > > and Strategy gives (http://dictionary.reference.com/search?q=strategy): > A plan of action resulting from strategy or intended to accomplish a > specific goal. See Synonyms at plan. > > To me this states that the words mean pretty much the same thing (aka they > are synonyms), so RTT pretty much means RTS (and RTS pretty much means > RTT). > > -- > Marsh Lion
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Path: mbox-mo1.pugleaf.net!g2news2.google.com!news4.google.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newscon06.news.prodigy.com!prodigy.net!newsdst02.news.prodigy.com!prodigy.com!postmaster.news.prodigy.com!newssvr11.news.prodigy.com.POSTED!edea014a!not-for-mail From: "pigdos" <N...@nowhere.com> Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,alt.games.starcraft,comp.sys.ibm.pc.games.misc References: <1147665409.104690.148660@j73g2000cwa.googlegroups.com> <8x4ag.76906$H71.63543@newssvr13.news.prodigy.com> <1147733941.073279.3410@u72g2000cwu.googlegroups.com> <nRlag.71416$_S7.60439@newssvr14.news.prodigy.com> <87hd3qx89j.fsf@news.europe.ch> <126logcf9bus59c@corp.supernews.com> <7L%bg.13172$fb2.11106@newssvr27.news.prodigy.net> <127355l2dri811b@corp.supernews.com> <Iqpcg.21039$Lm5.4656@newssvr12.news.prodigy.com> <87ejylvax7.fsf@news.europe.ch> <JQ1dg.32871$4L1.26390@newssvr11.news.prodigy.com> <44769e3c$1@clear.net.nz> Subject: Re: PC gamers, know the roots of RTS games: TecnoSoft's HERZOG ZWEI on SEGA GENESIS / MD Lines: 62 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2869 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2869 X-RFC2646: Format=Flowed; Response Message-ID: <EJ6eg.34514$4L1.21551@newssvr11.news.prodigy.com> NNTP-Posting-Host: 69.108.126.215 X-Complaints-To: ab...@prodigy.net X-Trace: newssvr11.news.prodigy.com 1148778468 ST000 69.108.126.215 (Sat, 27 May 2006 21:07:48 EDT) NNTP-Posting-Date: Sat, 27 May 2006 21:07:48 EDT Organization: SBC http://yahoo.sbc.com X-UserInfo1: [[PAPDCAOPVQB_@[ARH@O_P@[B]PPUDO@HTHOCULF@^PGDTFOG[]FE[YETZPIWWI[FCIZA^NBFXZ_D[BFNTCNVPDTNTKHWXKB@X^B_OCJLPZ@ET_O[G\XSG@E\G[ZKVLBL^CJINM@I_KVIOR\T_M_AW_M[_BWU_HFA_]@A_A^SGFAUDE_DFTMQPFWVW[QPJN Date: Sun, 28 May 2006 01:07:48 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit