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Article #82481

Re: PC gamers, know the roots of RTS games: TecnoSoft's HERZOG ZWEI on SEGA GENESIS / MD

#82481
From: Walter Mitty
Date: Sun, 21 May 2006 15:47
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"pigdos" <N...@nowhere.com> writes:

> Another idiot is born. Did you have to practice to become an idiot or did it 
> just come naturally? By your collectively idiotic definitions any FPS
> would 

But not another top posting one.

> qualify as an RTS. Strategy, definition: "the science and art of employing 
> the political, economic, psychological, and military FORCES of a nation of 
> group of nations to afford the maximum support to adopted policies in peace 
> or war." Note the plural use of the noun FORCES. You can't implement 
> strategy with one unit retard.

Take one to know one Doug. And yes you can : because the strategy could
be to retreat, attack, dig in, move left. move right, fire long range,
fire short range, charge ones cells etc. You really are on a hiding to
nothing here. While it is more frequently the case that an RTS involves
multiple units of force, it is also perfectly feasible to only
manipulate one - as is, of course, the case anyway when the other units
are lost.

Personally I think the use of the word "retard" shows a deep lack of
moral fibre.
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Path: mbox-mo1.pugleaf.net!g2news2.google.com!news1.google.com!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail
From: Walter Mitty <mitt...@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,alt.games.starcraft,comp.sys.ibm.pc.games.misc
Subject: Re: PC gamers, know the roots of RTS games: TecnoSoft's HERZOG ZWEI on SEGA GENESIS / MD
Date: Sun, 21 May 2006 17:47:11 +0200
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