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Article View: comp.sys.ibm.pc.games.misc
Article #82373

Re: GalCiv II: Computer AI debugging

#82373
From: Brad Wardell
Date: Sun, 29 Jan 2006 22:03
44 lines
3111 bytes
"Lucian Wischik" <lu.nn@wischik.com> wrote in message 
news:1kdqt1lrpgma44cd1nhu8r0vm5b51682fo@4ax.com...
> "Brad Wardell" <bwardell@stardock.com> wrote:
>>You don't have to use Stardock Central unless you're purchasing it
>>electronically.  If you buy the game at retail, you can download 1.x 
>>updates
>>from the website like any other game.
>
> Ah, in that case, sorry for my previous post! My memory of stardock
> was from when Galciv/win32 first came out, and my memory then was of
> having to use it to get the patches, but maybe I was wrong.

No problem. I was wondering in your last post whether we were talking about 
the same thing.

So to be clear:

Downloading updates/patches users get two options
1) Download it the traditional way
OR
2) Download it via Stardock Central

That's how it was for GalCiv I. You can still go to the GalCiv I site, click 
downloads and get it either way 3 years later:

http://www.galciv.com/download.asp

What Stardock Central does is give ONE additional option: The ability to 
download the ENTIRE game, no matter where you bought it.  So if you go to 
CompUSA, buy GalCiv II and then, 3 years later, you lose the CD or it gets 
ruined somehow or whatever, you can load up Stardock Central, and use your 
serial # to download the entire latest/greatest version of the game as a 
giant ZIP file which you can then burn to CD,  put on your laptop, etc.

Brad
--
Brad Wardell
Project Manager: Galactic Civilizations II (www.galciv2.com)
Stardock - http://www.stardock.com

>
> --
> Lucian 
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From: "Brad Wardell" <bwardell@stardock.com>
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Subject: Re: GalCiv II: Computer AI debugging
Date: Sun, 29 Jan 2006 17:03:23 -0500
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