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Article View: comp.sys.ibm.pc.games.misc
Article #76899

Re: Violence in Video Games

#76899
From: zi... Michael Zier
Date: Wed, 10 Nov 1999 00:00
94 lines
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I am responding via e-mail as well but will post this in the NG for
all to read...					

On Tue, 09 Nov 1999 14:59:10 -0800, Justin Liew <jzl...@NOSPAMsfu.ca>
wrote:


>List your 5 favorite games, and reasons why they are your favorite.
>Describe each game in one sentence.

The Secret of Minkey Island, LucasFilm Games/LucasArts
A humourous quest of Guybrush Threepwood, a very savory person aiming
to become an unsavory pirate, and get the affections of a certain
woman as well.
Why?  Funny as hell.  This game had some of the best humor every in a
game, matched only at times by the next game series in the list:

Leisure Suit Larry 3 by Sierra On-Line
The lovable loser Larry Laffer tries to hook up with a sexy, worldly
lounge singer/player on a tropical island.
Why?  Al Lowe created probably the best known character in the history
of humorous adventure games, spawning many imitators that didn't quite
make it.  When he succeeds, you feel good.  When he fails, you get a
great laugh out of it.

Grand Theft Auto by ASC Games
As a hitman for the mob, you'll be employed for various tasks.
Why?  Finally -- an action game with a damn plot!  Addicting
storylines AS WELL as gameplay!

Police Quest (original 1988 release) by Sierra On-Line
As Sonny Bonds, you will patrol the previously safe streets of Lytton,
California to rid the world of the Death Angel.
Why?  Every kid dreams of being a cop, but this is the closest you can
come to the real thing without quitting your job for the academy.
Very realistic, and very accurate with scenarios and procedure.

Spellcasting 301 by Legend Entertainment
Ernie Eaglebeek and the rest of his Sorcerer U frat buddies go on
spring break.
Why?  Any game that features a spell to "increase bust" is okay with
me!  Seriously, a great, funny game with interesting puzzles!

>What factors do you think make games so popular? ie. What factors would
>persuade you to buy a certain game?

These are two different questions, you can't lump them together!

What makes games popular?  Genre is the main reason.  Each genre will
have it's own answers for this.

For myself, a pure adventure fan, it would be plot, gameplay, and
length of game.


>Would you let your children play your 5 favorite games?  Why or why not?

Yes for:
Monkey Island -- funny with minimal adult content
Police Quest -- the "adult" content is tamer than a history textbook.
I first played this when I was in 6th grade!

No for:
Leisure Suit Larry 3 - Larry "scores" too much in this game for young
eyes.
Spellcasting 301 - they wouldn't understand a lot of the situations or
the reasons puzzles need to be solved
Grand Theft Auto - Nah.  Too much violence.

>How does the perception of the impact of violence in games differ from
>that in other mediums? (ie. TV, movies, music).

It's the same as TV -- it's overvalued.  Violence in games or TV
doesn't promote violence.  Parents and teachers who do not promote
good habits and sensibly punish poor ones promote violence.

>Do you think violence in computer games affects children/teenagers, and
>to what extent?

It gets adrenaline pumping to the point where they want to play more
computer games.

>Do you think violence in computer games affects adults, and to what
>extent?

In their pocketbooks, when they buy these lousy games for their kids.



---
Michael Zier <mic...@gt-adventure.com> http://www.gt-adventure.com
Editor, Adventure Central -- it's where you go for adventure game stuff.
413.383.6200 
914.206.3572 fax
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From: zi...@scf.usc.edu (Michael Zier)
Subject: Re: Violence in Video Games
Date: 1999/11/10
Message-ID: <3828f818.84179905@news.usc.edu>
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References: <3828A73E.F31EEE2F@NOSPAMsfu.ca>
Organization: Cave Media
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