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Article View: comp.sys.ibm.pc.games.misc
Article #71342

Re: What's wrong with the industry?

#71342
From: Steve Young
Date: Thu, 06 Aug 1998 00:00
68 lines
3926 bytes
Noppa wrote in message <35d5426a...@news.nmp.nokia.com>...
>" Steve Young" <su2...@eclipse.co.uk> wrote:
>
>>What choice. There maybe are many released at the same time, but they are
>>all clones of each other and mostly BORING.
>
>The same applies to the old games on 8bit machines. I mean, all
>Infocom text adventures were clones of each other, weren't they?
>Using a same kind of parser system all the time? And wasn't it
>annoying telling that bonehead character in Infocom adventures all
>actions very accurately, like "drop the pants", "take flower" "fold
>the paper and throw it" etc. etc. etc.

That's your opinion. Many would disgree with your views about the Infocom
games. If they are so bad why is it hat the collection is still being sold
by Activision. Hardly believe Quake and its clones will be bought by people
10-15 years after they were released. Text games had faults because of their
limited vocabularies, which was because of the limited memories of the
machines at the time, though this was less so on the disc based ones used in
places like the US.

>>I walk around shops like EB and
>>see row after row of Action/RTS/3d type hybrids which have all the
interest
>>of watching paint dry.
>
>I see rows of interesting RPGs, adventure games, flight combat sims
>etc. You have to know what you are looking for.

Like I said before, once you weeded out all the unsuitable stuff there is
not much left.

>>You seem to be contradicting yourself now. If they are so marvellous why
are
>>you thirsty for more. Could it be todays games are boring, uninteresting
and
>>lack any lasting interest.
>
>It is only because people demand more today (more competition), and
>people who played in 1979 have grown older and have simply grown out
>of games. Back in 80s even crude games did well because you couldn't
>ask for more.


By the mid 80's this was hardly true. Ever seen the game Lords of
Midnight(not the poor remake made recently) which was released on the 48k
Spectrum on cassette. Machines are 100's times more powerfull now plus the
storage space of CD'S. I doubt if the games are 100's of times better
though. I wonder why.

>95% of games released in the eighties were simple and mediocre action
>games, but people only remember the good games of that time. Heck,
>just look at all those poor Atari 2600 games. I even thought back then
>that almost all 2600 games are crap with only few exceptions like HERO
>and River Raid. I guess that's why I didn't get that system after all.


Well here I agree wholeheartingly with you(Atari 2600 games that is). I too
always thought these games were crap, not surprisingly considering the
machine they were made for. Had an Intellivision myself, and it was to my
utmost annoyance that this was so unsuccessful compared to the Atari 2600.
Same as today. Crap games made in the knowledge that there was a gullible
audience willing to buy the stuff even though there were viable alternatives
elsewhere. Trouble is in the software industry today there is no choice if
you are into more minority based genres.

Steve
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From: " Steve Young" <su2...@eclipse.co.uk>
Subject: Re: What's wrong with the industry?
Date: 1998/08/06
Message-ID: <6qcnmf$fsq$4@spurs.cableinet.net>
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