Article View: comp.sys.ibm.pc.games.misc
Article #61088Re: 3D cards and game developers (another novel by george)
From: ro... Wodan
Date: Tue, 12 Nov 1996 00:00
Date: Tue, 12 Nov 1996 00:00
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Hey ! You burnt the following into my screen : >: Quake will only be supported by 3dfx based cards when it is running under >: direct3d. Unless id changes their minds. Also the max resolution is 800x600 >: by 16 bits, there is only 2 meg of frame buffer, and 2 meg of texture map >: memory on the card. What means "ONLY" 2 Megs of ... ??? How much does the 3DBlaster have ??? (4MB for everything I think!) So try a 3D-Blaster, try a VooDoo and you'll kick your old card !
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From: ro...@rcs.urz.tu-dresden.de (Wodan) Subject: Re: 3D cards and game developers (another novel by george) Date: 1996/11/12 Message-ID: <3288ab67.176269@news.urz.tu-dresden.de> X-Deja-AN: 196029718 references: <01bbc770$b4fa7cc0$873fd8c0@georgel.starlight.com> <327ef4f8.580059@news.actrix.gen.nz> <55l97a$bhu@wavefront.wavefront.com> <564ti8$3e9@edcen.ehhs.cmich.edu> organization: TU Dresden (URZ) mime-version: 1.0 newsgroups: alt.games.ibmpc,alt.games.mechwarrior2,alt.mechwarrior2,comp.sys.ibm.games.adventure,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit