Article View: comp.sys.ibm.pc.games.misc
Article #282Re: OMEGA a tank battle game by ORigin
From: bog... Ken Geis
Date: Tue, 11 May 1993 05:32
Date: Tue, 11 May 1993 05:32
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I agree. I had the program several years ago for my Atari ST. Since then, I got a PC and wanted more. I wrote some really good tanks, but it was sometimes hard to overcome the one little weakness in each tank. > What I would like to see is a re-coded Omega that a) has better > grapics, and b) gives you the option of a "pilot's eye" view of > the action. I was mainly disappointed that the battlefield was divided into a grid. Many games are going away from that concept nowadays. I would like to see a smoother simulation and improved graphics. I don't care that much about top view, though. Just my $.03 (inflation) =) Ken Geis (bog...@ucsee.berkeley.edu)
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Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!howland.reston.ans.net!agate!ucsee.Berkeley.EDU!bogart From: bog...@ucsee.Berkeley.EDU (Ken Geis) Newsgroups: comp.sys.ibm.pc.games.misc Subject: Re: OMEGA a tank battle game by ORigin Date: 11 May 1993 05:32:15 GMT Organization: University of California, Berkeley Lines: 17 Sender: bog...@ucsee.berkeley.edu (Ken Geis) Message-ID: <1sndov$a5f@agate.berkeley.edu> References: <9305100324.AA18701@dougal.teaching.cs.adelaide.edu.au> <1993May10.115624.27849@telxon.mis.telxon.com> <1611@ulogic.UUCP> NNTP-Posting-Host: ucsee.berkeley.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit