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Thread View: comp.sys.ibm.pc.games.adventure
1 messages
1 total messages Started by bo... Dirk Bock Fri, 07 Jan 1994 13:29
Das Stundenglas
#743
Author: bo... Dirk Bock
Date: Fri, 07 Jan 1994 13:29
28 lines
1799 bytes
Hi Netters!

I have a question which may seem exotic for the american majority out there,
but because lots of german adventurers read this group as well, I hope to
get an answer anyway.

I just started the old adventure Das Stundenglas by Software 2000. I seem to
be stuck on two points right now. 

How can I tell that damn unicorn that it's name is "Schneeflocke"? I have 
discovered the monolith in the forest where Schneeflocke is written and when
I adress the unicorn as Schneeflocke it reacts to my questions, but there is
no indication at all that I may have solved the puzzle.

The other thing is how can I get the carpenter to build a coffin out of the
Wunderbaum, which the griffon has dropped conveniently in his garden? Do I 
have to get Fridolin the drunkard to help? And if so, how can I manage to take
away his bottle? When I start to sing he falls asleep, but before I can do
anything, he wakes up again, grabs the Wachtrunk and drinks again from his 
bottle.

The bad thing with this game is it's perfectly linear structure. Even when
you have solved a puzzle you can only move on, if you have asked the right
person the right question.

Thanks in advance

	---Dirk 
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