Thread View: comp.sys.ibm.pc.games.adventure
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Started by bo... Dirk Bock
Fri, 07 Jan 1994 13:29
Das Stundenglas
Author: bo... Dirk Bock
Date: Fri, 07 Jan 1994 13:29
Date: Fri, 07 Jan 1994 13:29
28 lines
1799 bytes
1799 bytes
Hi Netters! I have a question which may seem exotic for the american majority out there, but because lots of german adventurers read this group as well, I hope to get an answer anyway. I just started the old adventure Das Stundenglas by Software 2000. I seem to be stuck on two points right now. How can I tell that damn unicorn that it's name is "Schneeflocke"? I have discovered the monolith in the forest where Schneeflocke is written and when I adress the unicorn as Schneeflocke it reacts to my questions, but there is no indication at all that I may have solved the puzzle. The other thing is how can I get the carpenter to build a coffin out of the Wunderbaum, which the griffon has dropped conveniently in his garden? Do I have to get Fridolin the drunkard to help? And if so, how can I manage to take away his bottle? When I start to sing he falls asleep, but before I can do anything, he wakes up again, grabs the Wachtrunk and drinks again from his bottle. The bad thing with this game is it's perfectly linear structure. Even when you have solved a puzzle you can only move on, if you have asked the right person the right question. Thanks in advance ---Dirk
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