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6 messages
6 total messages Started by 890... MATTHEW EARL KEITH BALL Wed, 05 Jan 1994 19:56
Gateway II Walkthrough?
#566
Author: 890... MATTHEW EARL KEITH BALL
Date: Wed, 05 Jan 1994 19:56
3 lines
747 bytes
If anyone knows of where it is possible to obtain a walkthrough for Gateway 
II Homeworld, could you kindly point me in the right way.
Thanks in advance.
Re: Gateway II Walkthrough?
#567
Author: U30...
Date: Thu, 06 Jan 1994 12:11
15 lines
1095 bytes
In article <890661b.40...@axe.acadiau.ca>, 890...@axe.acadiau.ca
(MATTHEW EARL KEITH BALL) says:
>
>If anyone knows of where it is possible to obtain a walkthrough for Gateway
>II Homeworld, could you kindly point me in the right way.
>Thanks in advance.

I would also like to see a walkthrough for it too. I have already
finished Part II of the game. It's quite an enjoyable experience
playing Legend's games. But seems like nobody talk about them.
It's strange!


Benson Lo
u30...@uicvm.uic.edu
Re: Gateway II Walkthrough?
#568
Author: ka... SKPillay
Date: Sat, 08 Jan 1994 04:09
19 lines
1271 bytes
<U30...@uicvm.uic.edu> writes:

>In article <890661b.40...@axe.acadiau.ca>, 890...@axe.acadiau.ca
>(MATTHEW EARL KEITH BALL) says:
>>
>>If anyone knows of where it is possible to obtain a walkthrough for Gateway
>>II Homeworld, could you kindly point me in the right way.

>I would also like to see a walkthrough for it too. I have already
>finished Part II of the game. It's quite an enjoyable experience
>playing Legend's games. But seems like nobody talk about them.
>It's strange!

  Not so strange. Legend included hint books with both Gateway games.

  What are we supposed to make of you?

  Cheers,
    SKP
Re: Gateway II Walkthrough?
#569
Author: RDIBLASI
Date: Mon, 10 Jan 1994 16:23
3 lines
711 bytes
The Hint book that came with my Gateway II did have the COMPLETE solutions...

Later--Rick
Re: Gateway II Walkthrough?
#570
Author: r... Rod Burr
Date: Mon, 10 Jan 1994 18:52
6 lines
1091 bytes
Gateway 2:Homeworld normally comes with a hint book included. Given this, a
walkthrough seems redundant. One reason for less discussion of the Gateway
games from Legend, I'd guess, is the inclusion of the hint book with each that
eliminates the necessity for the how do I get X or do Y type postings.

						Rod Burr
Star Trek: Starfleet Academy, The Starship Bridge Simulator
#571
Author: s... SCOTT HEUER
Date: Tue, 11 Jan 1994 03:34
56 lines
3076 bytes
While at CES on Saturday, I stopped by the Interplay exhibit and picked up a
advertisement for Star Trek: Starfleet Academy, the next in the Interplay's
excellent ST series.  I watched the demo...wow wow wow wow wow wow wow wow!

The advertisement read as follows:

-----------------

Product Features:

Space exploration, combat and strategic planning are combined with state-of-
the-art graphics, sound effects and character interaction for an experience
of unmatched intensity and excitement.

A complex computer intelligence system with adjustable skill levels and 
aliens that behave and react defensively depending on their experience level
and the situation.

Realistic and highly detailed battle graphics depicting strategic analysis,
weapons lock and target I.D.  A rich storyline in which the player interacts
with other Starfleet Cadets to make decisions, command missions, and delegate
tasks.

Instruction and feed-back from a host of unique professors, including Captain
James T. Kirk(TM) himself.

Over 30 original missions based on the STAR TREK lore.  Features encounters
and events such as the fabled Kobayashi-Maru Scenario.

Several unique career paths to graduation which unfold as the player progresses
through the Academy.

Dozens of alien spacecraft, more that 4 different bridges simulated and a 
game finale featuring the Starship Enterprise(TM) herself!

.........

"For all legends there is a beginning.  For Captain James T. Kirk, that 
beginning was Starfleet Academy.  Now, with the completion of the Starship
Enterprise's epic five-year mission, Captain Kirk returns to Stafleet's famous
halls to guide you in your journey to the stars."

"Enter Starfleet Academy and experience the ultimate proving grounds for 
Starfleet officers.  Study the tactics and theories of star travel.  Relive
the most challenging and hazardous alien encounters in Starfleet's history
including the Kobayashi-Maru Scenario.  Place yourself and your classmates
into the heart of battle where command and teamwork are more than just words
in a textbook."

"It's the challenge of a lifetime where you'll work, study and live under the
guidance of the most legendary Starship Captain ever...James T. Kirk."

"Warping its way to store shelves in the Summer of '94!"


Looks great everybody!!!
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