Thread View: comp.sys.ibm.pc.games.adventure
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Started by Rudi
Wed, 05 Nov 2014 09:02
GK remake done, now starting with Gray Matter
Author: Rudi
Date: Wed, 05 Nov 2014 09:02
Date: Wed, 05 Nov 2014 09:02
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1779 bytes
Will report here about feelings. As discussed, my initial expectations are not too high, but I will give it a fair chance anyway. PS. GK was surprisingly easy despite my tech problem in Day 2. Could be that as in "mindset" of GK games, I sort of instinctly knew what needs to be done next. Resorted to walkthru only once, to open the clock in Grandma's attic. Couldn't make the connection with clock face and the poem on my own. And the mummy "mini action game" was a bit tough nut to crack, but was easily corrected after I realized it is no use to double-click to move - Gabriel would move at standard speed regardless, and in fact the double-klick would actually slow him down, because the game engine interprets both clicks as separate movement commands - losing exactly that precious second in order to fool the mummies. Cheers ! R.
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