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Thread View: comp.sys.ibm.pc.games.adventure
6 messages
6 total messages Started by Vince Sat, 24 Mar 2012 16:20
'Stacking' (Tim Schafer) and 'Yesterday' (Pendulo Studios)
#350569
Author: Vince
Date: Sat, 24 Mar 2012 16:20
1 lines
1132 bytes
Anyone else playing these?
Re: 'Stacking' (Tim Schafer) and 'Yesterday' (Pendulo Studios)
#350570
Author: mick
Date: Sat, 24 Mar 2012 22:48
13 lines
1608 bytes

"Vince" <vmelia@nospam.co.uk> wrote in message 
news:Tumbr.19574$qt2.5435@fx20.am4...
> Anyone else playing these?
>

Played Yesterday - interesting story but I thought it was very short. It had 
an unfinished feel
about it with only partial voicing and parts of the set pieces happening in 
virtual silence.

mick 
Re: 'Stacking' (Tim Schafer) and 'Yesterday' (Pendulo Studios)
#350571
Author: Craig Hulett
Date: Sun, 25 Mar 2012 03:50
18 lines
1464 bytes
On Sat, 24 Mar 2012 22:48:02 -0000, "mick" <coughcough@privacy.com>
wrote:

>
>
>"Vince" <vmelia@nospam.co.uk> wrote in message 
>news:Tumbr.19574$qt2.5435@fx20.am4...
>> Anyone else playing these?
>>
>
>Played Yesterday - interesting story but I thought it was very short. It had 
>an unfinished feel
>about it with only partial voicing and parts of the set pieces happening in 
>virtual silence.

How short is "very short"?

-craig
Re: 'Stacking' (Tim Schafer) and 'Yesterday' (Pendulo Studios)
#350572
Author: mick
Date: Sun, 25 Mar 2012 15:03
29 lines
2162 bytes

"Craig Hulett" <Craig.Hulett@comcast.net> wrote in message 
news:he5tm7hr7s2o9kmtioukbopopdne78hrhc@4ax.com...
> On Sat, 24 Mar 2012 22:48:02 -0000, "mick" <coughcough@privacy.com>
> wrote:
>
>>
>>
>>"Vince" <vmelia@nospam.co.uk> wrote in message
>>news:Tumbr.19574$qt2.5435@fx20.am4...
>>> Anyone else playing these?
>>>
>>
>>Played Yesterday - interesting story but I thought it was very short. It 
>>had
>>an unfinished feel
>>about it with only partial voicing and parts of the set pieces happening 
>>in
>>virtual silence.
>
> How short is "very short"?
>

http://www.adventuregamers.com/article/id,1435

Have a look at the comments below the review for an idea.

mick 
Re: 'Stacking' (Tim Schafer) and 'Yesterday' (Pendulo Studios)
#350573
Author: Craig Hulett
Date: Thu, 29 Mar 2012 13:25
37 lines
2001 bytes
On Sun, 25 Mar 2012 16:03:18 +0100, "mick" <coughcough@privacy.com>
wrote:

>
>
>"Craig Hulett" <Craig.Hulett@comcast.net> wrote in message 
>news:he5tm7hr7s2o9kmtioukbopopdne78hrhc@4ax.com...
>> On Sat, 24 Mar 2012 22:48:02 -0000, "mick" <coughcough@privacy.com>
>> wrote:
>>
>>>
>>>
>>>"Vince" <vmelia@nospam.co.uk> wrote in message
>>>news:Tumbr.19574$qt2.5435@fx20.am4...
>>>> Anyone else playing these?
>>>>
>>>
>>>Played Yesterday - interesting story but I thought it was very short. It 
>>>had
>>>an unfinished feel
>>>about it with only partial voicing and parts of the set pieces happening 
>>>in
>>>virtual silence.
>>
>> How short is "very short"?
>>
>
>http://www.adventuregamers.com/article/id,1435
>
>Have a look at the comments below the review for an idea.
>
>mick 

Ah... four to five hours. Between that and the comments about the
puzzles make this a 'wait for a sale' game for me, if ever.

-craig
Re: 'Stacking' (Tim Schafer) and 'Yesterday' (Pendulo Studios)
#350574
Author: PW
Date: Fri, 30 Mar 2012 02:05
44 lines
2534 bytes
On Thu, 29 Mar 2012 07:25:41 -0600, Craig Hulett
<Craig.Hulett@comcast.net> wrote:

>On Sun, 25 Mar 2012 16:03:18 +0100, "mick" <coughcough@privacy.com>
>wrote:
>
>>
>>
>>"Craig Hulett" <Craig.Hulett@comcast.net> wrote in message 
>>news:he5tm7hr7s2o9kmtioukbopopdne78hrhc@4ax.com...
>>> On Sat, 24 Mar 2012 22:48:02 -0000, "mick" <coughcough@privacy.com>
>>> wrote:
>>>
>>>>
>>>>
>>>>"Vince" <vmelia@nospam.co.uk> wrote in message
>>>>news:Tumbr.19574$qt2.5435@fx20.am4...
>>>>> Anyone else playing these?
>>>>>
>>>>
>>>>Played Yesterday - interesting story but I thought it was very short. It 
>>>>had
>>>>an unfinished feel
>>>>about it with only partial voicing and parts of the set pieces happening 
>>>>in
>>>>virtual silence.
>>>
>>> How short is "very short"?
>>>
>>
>>http://www.adventuregamers.com/article/id,1435
>>
>>Have a look at the comments below the review for an idea.
>>
>>mick 
>
>Ah... four to five hours. Between that and the comments about the
>puzzles make this a 'wait for a sale' game for me, if ever.
>
>-craig

$30 for a four hour game??  I too will be waiting for a Steam sale!

-pw
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