Article View: comp.sys.ibm.pc.games.adventure
Article #352544Re: POLL: Games ruined by bad players (Player killers, tank rushers etc)
From: Richard
Date: Tue, 21 Apr 1998 00:00
Date: Tue, 21 Apr 1998 00:00
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2136 bytes
>Most of the time there's two sides to the argument -- or two ways of >playing -- but the fact remains that some gamers feel multiplyer games >played over the Internet can be ruined by players who don't 'play by the >rules' as it were. > >What I would like to know is: > >* What games do you feel have been affected by this so far? Diablo (note: the pk'ing was a nuissance, but it was the outright cheating/hacking that made it really bad) Ultima Online (player killing and stat macro-ing) Most RTS games suffer from early rush tactics >* What games do you see being affected in future? Any RTS game Any adventure style game containing significant rewards/penalties for killing other players/being killed by other players (unless, of course, that is the whole point of the game :) >And: >* What do you do to decrease the chance of this happening? Are there >certain strategies, game configuration parameters, chat zones or methods >of game hosting you use to minimise the chances of letting 'bad' players >into or affecting your games? * unless it is specifically the object of the game, minimize the rewards and penalties of players killing other players. * let the game creator allow/disallow player killing * in RTS games, increase "peon" unit strength/armour. or give every base some built-in defense mechanisms. *significant time must be spent on making the game as 'hack-proof' as possible -Richard Moss
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From: "Richard" <drm_n...@ro.com> Subject: Re: POLL: Games ruined by bad players (Player killers, tank rushers etc) Date: 1998/04/21 Message-ID: <YbJ$3AVb9GA.159@newstoo.hiwaay.net> X-Deja-AN: 346378177 References: <353BC586.5F43DF23@acp.com.au> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Newsgroups: alt.games.3dfx,alt.games.command-n-conq.red-alert,alt.games.total.annihil,alt.games.ultima-online,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,rec.games.computer.ultima.online,rec.g MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit