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Article #351242Syberia 3 review!
From: rms
Date: Fri, 02 Jun 2017 21:54
Date: Fri, 02 Jun 2017 21:54
31 lines
3239 bytes
3239 bytes
Syberia 3
I played most of the game after patch 1.2 (all-AMD system), so most of the
performance issues & bugs in other reviews did not affect me. Using a XB360
controller, the abrupt camera changes on scene switches were quirky but
easily adapted to, and I only needed a brief glance at the control diagram
to understand what was asked of me.
Puzzles consist of finding parts for, and manipulating simple mechanical
devices, with the 3D addition of having to rotate the camera to locate
obstructed hotspots. Hotspots themselves are indicated with white dots
onscreen, which take some practice to locate.
So how is it? None of the puzzles are intellectually difficult, nor do
conversation choices have any effect on gameplay. Graphics are competent,
but uninspiring, with small levels and a limited camera that discourages
sight-seeing. There's little text to read for background, characters are
very cliched (especially the 'native' youkols and the villians), the story
as a whole is overly linear and simplified.
Basically, consolization and a limited budget are much in evidence: A tepid
experience with a much-muted wonder and emotional impact of the previous
titles; not enough to warrant a thumbs down, but not good enough for
non-diehard fans either. Syberia 3 didn't quite kill off my interest in
this series, but it came close :) With plenty of dangling plot threads,
and a still-strong mythos, hopefully a Syberia 4 will gather enough funding
for a higher-quality production! I'll buy it for sure.
Next up: Day of the Tentacle Remastered!
rms
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