Article View: comp.sys.ibm.pc.games.adventure
Article #349677Re: HELP quickly please with Riven
From: Etal
Date: Sun, 27 Sep 2015 12:10
Date: Sun, 27 Sep 2015 12:10
61 lines
3586 bytes
3586 bytes
Etal wrote:
> Gabriel Knight wrote:
>
>> im somewhere in the middle of playing Riven heres my
>> problem....
>>
>> I have been using the submarine to goto the diferent places I
>> didnt goto the school yet, I got to the hanging contraption
>> the one that is a sacrifice for the big fish and went up the
>> cable but now I cant get back down it, the submarine is at the
>> bottom of it and there is no other way to get to it. the
>> walkthrough here says I cant go back down, is this true? Is
>> there a way down?
>>
>> http://www.computerhope.com/wriven.htm
>>
>> if not I will have to start over......that I dont want to do..
>>
>
> I'm afraid I think your misgivings are correct.
> A serious flaw in the logic of dad or granddad or whomever
> /wrote/ that underwater rail-system. But the whole family is all
> screwed up, ain't they?
>
Well, i happened to replay 'Myst II' the other day and
noticed that the above answer is incorrect.
The answer is to simply get off this island-fragment and
come right back. Any time one return to this island-fragment from
any of the other islands the submersible vehicle will have been
reset back onto it's original perched position.
So, ¿why does this happen?
First i was thinking that one might imagine that while i, the
player, is off on one of the other island-fragments that Gehn,
somehow can access, uses the vehicle and then place it back up on
its parked location.
But that can't be, because it also happens if one later in the
game, with the submersible in the inaccessible position, use the
linking-book in the mini-dome to go to the lava-filled
linking-hub world... where Gehn is just outside the building you
link into and where you can call him to come inside. When one
link back to the 'village-island' the location of the submersible
will have been reset.
I also don't think the natives, the villagers, have been
taught/are allowed to use access/use the submersible, so i don't
believe that 'resetting' is done by them.
So, as i see it, there is an internal flaw in the
game-logic, and it is this unlogic that allows us, the
gameplayers, to always have access to the school, to be able to
learn that which we need to learn there, without having to
'cheat' either by reloading a savegame or by replaying from the
start.
--
The road to success is always under construction.
-- (author unknown)
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X-Received: by 10.66.227.166 with SMTP id sb6mr13492253pac.0.1443352217155; Sun, 27 Sep 2015 04:10:17 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.adventure@googlegroups.com Received: by 10.50.43.227 with SMTP id z3ls229802igl.16.canary; Sun, 27 Sep 2015 04:10:16 -0700 (PDT) X-Received: by 10.50.134.132 with SMTP id pk4mr116711igb.4.1443352216585; Sun, 27 Sep 2015 04:10:16 -0700 (PDT) Path: mbox-mo1.pugleaf.net!z4ni3674ign.0!nntp.google.com!news.glorb.com!aioe.org!.POSTED!not-for-mail From: Etal <look@sig.bcause.this.is.invalid> Newsgroups: comp.sys.ibm.pc.games.adventure Subject: Re: HELP quickly please with Riven Date: Sun, 27 Sep 2015 13:10:11 +0100 Organization: Aioe.org NNTP Server Lines: 61 Message-ID: <mu8iql$ujg$1@speranza.aioe.org> References: <4bc0b023$0$56408$c30e37c6@exi-reader.telstra.net> NNTP-Posting-Host: INWJziE25ideBOk+cV7e/Q.user.speranza.aioe.org Mime-Version: 1.0 X-Complaints-To: ab...@aioe.org User-Agent: Thunderbird 2.0.0.19 (Windows/20081209) X-Notice: Filtered by postfilter v. 0.8.2 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit