Article View: comp.sys.ibm.pc.games.adventure
Article #349267This is how a Sherlock Homes game should be...
From: Cronos
Date: Wed, 30 Dec 2009 05:22
Date: Wed, 30 Dec 2009 05:22
2 lines
1029 bytes
1029 bytes
..and not boring random logic puzzles with no relation to the case to be solved.
Technical Details
Message-ID:
<hheo32$tpi$1@news.eternal-september.org>Path:
mbox-mo1.pugleaf.net!border1.nntp.ams.giganews.com!nntp.giganews.com!newsfeed.freenet.de!feeder.erje.net!feeder.eternal-september.org!eternal-september.org!not-for-mailShow Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!border1.nntp.ams.giganews.com!nntp.giganews.com!newsfeed.freenet.de!feeder.erje.net!feeder.eternal-september.org!eternal-september.org!not-for-mail From: Cronos <cronos@sphere.invalid> Newsgroups: comp.sys.ibm.pc.games.adventure Subject: This is how a Sherlock Homes game should be... Date: Tue, 29 Dec 2009 21:22:43 -0800 Organization: A noiseless patient Spider Message-ID: <hheo32$tpi$1@news.eternal-september.org> Mime-Version: 1.0 X-Trace: news.eternal-september.org U2FsdGVkX18OISLDwfhpiWJwd0cxE72i Injection-Date: Wed, 30 Dec 2009 05:22:42 +0000 (UTC) Injection-Info: news.motzarella.org; logging-data="30514"; mail-complaints-to="abuse@eternal-september.org" User-Agent: Thunderbird 2.0.0.23 (Windows/20090812) X-Auth-Sender: U2FsdGVkX1/rRQ4fcrayYJWOvPxu17BNmZK+YCHiUU8= Cancel-Lock: sha1:CkASJssrfybgsQR3xmZ1xZ2dju0= Bytes: 1080 Lines: 3 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit