Article View: comp.sys.ibm.pc.games.adventure
Article #272434Re: Atlantis II (Beyond Atlantis) closing movie
From: Jenny100
Date: Mon, 11 Sep 2000 06:27
Date: Mon, 11 Sep 2000 06:27
72 lines
4654 bytes
4654 bytes
"P12" <nom...@all.com> wrote in message news:deiors0en2aumk7b7qfk8g18krkea12d4c@4ax.com... > > This was from Cyro's walkthrough: > > >Present yourself before the great squid and confront it using the crystal, > >eliminating one after the other the tentacles which are preparing to strike. > >Once the darkness, the squid, has been rendered harmless, find the > >abandoned ship, place your crystal on the plate and make your last > >voyage to the red mists. > > So I guess it was a squid spewing ink. And I see why the squid was > easy for me. When I went back to play that part over I noticed what > it said here. You can't just chop of the arms at random. Before > one strikes it winds up to hit you. That is the one that you need > to attack first. Most of the time nothing seems to happen when you > click. But for some reason the one that is about to hit you glows > when you hit. The hard part is to keep hitting it before the > crystal stops glowing any more. Well I noticed the arm that bent was the one I was able to zap. It seemed to take 4 or 5 zaps before it would fall off. I didn't notice the crystal glowing at all. Too busy aiming at the "squid" to notice I guess. > > Here is a clip from one review. The star that shines in the day was > a real star. > > >This, I thought, worked very well, and I liked the way the legends > > from each of the cultures was intertwined with the actual event of the Crab Supernova which was > > recorded by Chinese astromoners in 1054. I was less enamoured with the Shambhala ending > > which, for me, lacked the depth and coherence of the three main stories and involved a different > > type of astral travelling. > I didn't realize the star was the one making the Crab nebula. That was interesting. > And here are some very very bizarre links on Atlantis itself by people > I guess who believe they lived there. I would consider it crazy > except other games including this one seem to fit in with their story. > Beyond time and Timlapse come to mind. I don't know where all this > information comes from. Or where they got the ideas for the games. > But apparently there is a similarity between them all. Does anyone > know where these ideas came from? > > http://www.spiritweb.org/Spirit/atlantis-crystals.html > http://www.spiritweb.org/Spirit/atlantis2-diandra.html Those are pretty weird all right. Some kind of new age version. > Oh well not a highly successful search. Maybe someone else will > start a thread on it at some point. Oh yeah it did mention that ten > the main character was a descendent of Seth from the original Atlantis > game. Maybe Mary J can tell something about it. In Atlantis I the Atlanteans who were pilots wore small crystals around their necks which somehow enabled them to communicate with larger crystals on those interesting-looking airships so they could fly the ships. They had to train starting at a very young age in order to gain enough control to properly be in synch with their crystal and successfully pilot the ships. And there were a very limited number of crystals left. That's all I remember about the crystals. I played the game last year. I liked the airships. Watching them fly was the best part of the game.
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Path: mbox-mo1.pugleaf.net!supernews.google.com!sn-xit-02!sn-east!supernews.com!news-feed.riddles.org.uk!nntp.cs.ubc.ca!torn!howland.erols.net!cyclone2.usenetserver.com!news-out.usenetserver.com!newsfeed2.earthlink.net!newsfeed.earthlink.net!news.mindspring.net!firehose.mindspring.com!not-for-mail From: "Jenny100" <Jenn...@nospam.com> Newsgroups: comp.sys.ibm.pc.games.adventure Subject: Re: Atlantis II (Beyond Atlantis) closing movie Date: Mon, 11 Sep 2000 02:27:35 -0400 Organization: MindSpring Enterprises Lines: 74 Message-ID: <8phu0n$6a$1@nntp9.atl.mindspring.net> References: <8ocpqp$7kd$1@slb2.atl.mindspring.net> <rtulrsc3vqeokufb7vemdsq2imthaefsme@4ax.com> <8pf2s4$o2k$1@nntp9.atl.mindspring.net> <gcamrso2ic1c03sc6e2sgkh87uve8fplib@4ax.com> <8pgibu$a9h$1@slb2.atl.mindspring.net> <fblnrs8tc9a2dl7fr4kqin3glc5gl4haad@4ax.com> <8pgmg4$su4$1@slb7.atl.mindspring.net> <g4unrso5psbi2rfsseim2gmo6om03i98j3@4ax.com> <8ph6js$dgc$1@slb1.atl.mindspring.net> <deiors0en2aumk7b7qfk8g18krkea12d4c@4ax.com> NNTP-Posting-Host: a5.f7.88.08 X-Server-Date: 11 Sep 2000 06:27:35 GMT X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4133.2400 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit