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Article #172576

Re: Roberta Williams is a FRAUD

#172576
From: thya...
Date: Wed, 04 Mar 1998 00:00
20 lines
1612 bytes

> >You have picked one of the MOST LOGICAL puzzles in the game to knock!
> >There is at least one cut scene between the vizier and the genie where
> >the lamp is in foreground on the desk. 'Course, if you weren't paying
> >attention.....



>>>>>>>>> Quite frankly, if Mrs. Williams had put an enormous arrow pointing
to the right lamp or got a song called "Get the one on the left" to play
during that part of the game, I'd still have to say KQ6 is a badly designed
game. Why? Because, as Lucas Arts well know, you DON'T allow the player into a
dead end. Never. How do you avoid that kind of situation? With tight, clever
designing. Period. And no one is supposed to pay attention to every single
detail in cutscenes. I wasn't paying attention? Could it be because I was
bored to death?

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From: thya...@sol.com.br
Subject: Re: Roberta Williams is a FRAUD
Date: 1998/03/04
Message-ID: <6dkvdp$fdu$1@nnrp1.dejanews.com>
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