Article View: comp.sys.ibm.pc.games.adventure
Article #172574Re: Roberta Williams is a FRAUD
From: Matthew Murray
Date: Wed, 04 Mar 1998 00:00
Date: Wed, 04 Mar 1998 00:00
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On Wed, 4 Mar 1998 thya...@sol.com.br wrote: > > >You have picked one of the MOST LOGICAL puzzles in the game to knock! > > >There is at least one cut scene between the vizier and the genie where > > >the lamp is in foreground on the desk. 'Course, if you weren't paying > > >attention..... > > >>>>>>>>> Quite frankly, if Mrs. Williams had put an enormous arrow pointing > to the right lamp or got a song called "Get the one on the left" to play > during that part of the game, I'd still have to say KQ6 is a badly designed > game. Why? Because, as Lucas Arts well know, you DON'T allow the player into a > dead end. Never. How do you avoid that kind of situation? With tight, clever > designing. Period. And no one is supposed to pay attention to every single > detail in cutscenes. I wasn't paying attention? Could it be because I was > bored to death? I agree, but I >do< feel that some of LucasArts' games would be improved if there was a greater possibility of failure. ------------------------------------------------------------------------------- Matthew A. Murray | The script calls for fusing and using our smarts, | And greatness can come from the sum of our parts, mmu...@cc.wwu.edu | From now on I'm with you-- | And with you is where I belong! http://www.wwu.edu/~mmurray | -David Zippel, City of Angels -------------------------------------------------------------------------------
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From: Matthew Murray <mmu...@cc.wwu.edu> Subject: Re: Roberta Williams is a FRAUD Date: 1998/03/04 Message-ID: <Pine.SOL.3.96.980304185329.20125P-100000@titan.cc.wwu.edu> X-Deja-AN: 330955736 References: <6db79d$gks$1@nnrp2.dejanews.com> <34FA7F09.E723B71B@polymail.calpoly.edu> <6dekjf$idn$1@nnrp1.dejanews.com> <34fd1e3e.3925638@news.demon.co.uk> <6dkfm9$2bv@bolivia.earthlink.net> <6dkvdp$fdu$1@nnrp1.dejanews.com> Mime-Version: 1.0 Organization: Western Washington University Newsgroups: comp.sys.ibm.pc.games.adventure Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit