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Article #172495

Re: Roberta Williams is a FRAUD

#172495
From: ski... Skiorh
Date: Sun, 01 Mar 1998 00:00
29 lines
1962 bytes
>>>  For God's sake, Sierra, get rid of the imbecile - the design in her
>games
>>>are the ultimate proof of what you can achieve with a careful combination
>of
>>>laziness and complete lack of any visible talents.
>>>  I'm sure I'm not alone here. What do you guys think?
>
>I see I'm in the minority here by disagreeing with you.  I have loved all
>the King's Quest games (the first one was the first PC computer game I ever
>played), The Colonel's Bequest, and thought Phantasmagoria was just fine -
>although I agree it was not as much of a game as it was an interactive
>movie.  The only problem I have had with Sierra adventure games - which they
>have recently begun to get away from - is the single curor interface where
>you just click away.   Roberta Williams' games have driven the adventure
>gaming genre since the 80s.  True, Lucasarts stepped in and are often
>regarded as the masters of this genre now (and after Curse of Monkey Island,
>they probably are), but Williams was the one who attempted to push the
>technology with each new game.  I used to upgrade my old computers around
>the time of each new King's Quest release.
>
>And is noone really excited about Mask of Eternity?  Come on!   If it comes
>together as well as they are hoping it will, it will be to adventure games
>what Mario 64 was to console platform games.
>

I agree, I havent played a Roberta Williams adventure I havent liked to some
degree, especially the teo Laura Bow games (sequel?), and I cant wait for
MoE!!!
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From: ski...@aol.com (Skiorh)
Subject: Re: Roberta Williams is a FRAUD
Date: 1998/03/01
Message-ID: <19980301214001.QAA11943@ladder02.news.aol.com>
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