Thread View: comp.sys.ibm.pc.games.action
7 messages
7 total messages
Started by Rin Stowleigh
Sun, 05 Feb 2017 13:37
Ghost Recon Wildlands -- still on the fence
Author: Rin Stowleigh
Date: Sun, 05 Feb 2017 13:37
Date: Sun, 05 Feb 2017 13:37
12 lines
2006 bytes
2006 bytes
Despite having been a fan of past Ghost Recon games, I was planning on passing on this one, mostly because of the lack of competitive multiplayer. The gameplay vid's I've seen didn't grab me. However, Mack's review is making me reconsider. Huge open world, comparisons to the FarCry series, etc. Yes it's third person with down the barrel aiming, but if it's fun then it's fun. https://www.youtube.com/watch?v=U0nK5JJqp8U
Re: Ghost Recon Wildlands -- still on the fence
Author: rms
Date: Sun, 05 Feb 2017 14:40
Date: Sun, 05 Feb 2017 14:40
7 lines
1848 bytes
1848 bytes
>Yes it's third person with down the barrel aiming, but if it's fun
>then it's fun.
Hearing rumblings that it's a farcry/justcause sort of game with really
dumb ai that doesn't react to a helicopter landing behind them :)
rms
Re: Ghost Recon Wildlands -- still on the fence
Author: Rin Stowleigh
Date: Sun, 05 Feb 2017 14:43
Date: Sun, 05 Feb 2017 14:43
14 lines
2124 bytes
2124 bytes
On Sun, 5 Feb 2017 07:40:45 -0700, "rms" <rsqui...@MOOyossmanMOO.net> wrote: >>Yes it's third person with down the barrel aiming, but if it's fun >>then it's fun. > > Hearing rumblings that it's a farcry/justcause sort of game with really >dumb ai that doesn't react to a helicopter landing behind them :) > >rms Yes, but he seems to be enjoying all the quirks and weirdness, and Mack is a weathered and bitter curmudgeon gamer like most of us so that's saying something :)
Re: Ghost Recon Wildlands -- still on the fence
Author: Spalls Hurgenson
Date: Sun, 05 Feb 2017 15:06
Date: Sun, 05 Feb 2017 15:06
49 lines
4004 bytes
4004 bytes
On Sun, 05 Feb 2017 08:37:21 -0500, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: > >Despite having been a fan of past Ghost Recon games, I was planning on >passing on this one, mostly because of the lack of competitive >multiplayer. The gameplay vid's I've seen didn't grab me. > >However, Mack's review is making me reconsider. Huge open world, >comparisons to the FarCry series, etc. > >Yes it's third person with down the barrel aiming, but if it's fun >then it's fun. > >https://www.youtube.com/watch?v=U0nK5JJqp8U Wildlands /looks/ interesting, but it I too am on the fence, because of a number of issues. - It's an Ubisoft open-world game. I mean, I enjoyed Assassin's Creed, Farcry, and Watch_Dogs but they all are very samey. Presumably Ubisoft isn't going to dump a ton of collectibles everywhere, but then again... it's Ubisoft so who knows. - It's a Ubisoft Ghost Recon game. The original Ghost Recon games were awesome tactical shooter, probably not topped until Operation Flashpoint and the later ARMA games. Ubisoft's take on the series have been little better than reskinned Call of Duty clones. This may have garnered them better sales, but at the cost of the series uniqueness - It's a Ubisoft semi-online game similar to The Crew, The Division and Watch_Dogs. You can play these games single-player, but they are really designed for co-op multiplayer, and this results in compromises to the single-player components. If you are into multiplayer then this probably you won't mind this, but I prefer a well-paced experience with atmosphere and character and these are usually casualties when involving other players. The two styles can be successfully combined, but I don't think Ubisoft has the chops for it. The video preview linked by Rin also brings up various other issues including wonky cover-based shooting, awful driving mechanics and repetitive gameplay. Personally, I'd love a huge open-world tactical shooter but I do not have much confidence that this game is going to be anything more than average at best. Wildlands seems to want to offer something along the lines of "Metal Gear 5" - with its huge sandbox - but I think ultimately we're just getting another reskin of FarCry crossed with the Call of Duty multiplayer community.
Re: Ghost Recon Wildlands -- still on the fence
Author: Rin Stowleigh
Date: Sun, 05 Feb 2017 15:26
Date: Sun, 05 Feb 2017 15:26
73 lines
5304 bytes
5304 bytes
On Sun, 05 Feb 2017 10:06:05 -0500, Spalls Hurgenson <spallsh...@gmail.com> wrote: >On Sun, 05 Feb 2017 08:37:21 -0500, Rin Stowleigh ><rstow...@nevrhadgmail.com> wrote: > >> >>Despite having been a fan of past Ghost Recon games, I was planning on >>passing on this one, mostly because of the lack of competitive >>multiplayer. The gameplay vid's I've seen didn't grab me. >> >>However, Mack's review is making me reconsider. Huge open world, >>comparisons to the FarCry series, etc. >> >>Yes it's third person with down the barrel aiming, but if it's fun >>then it's fun. >> >>https://www.youtube.com/watch?v=U0nK5JJqp8U > >Wildlands /looks/ interesting, but it I too am on the fence, because >of a number of issues. > >- It's an Ubisoft open-world game. I mean, I enjoyed Assassin's Creed, >Farcry, and Watch_Dogs but they all are very samey. Presumably Ubisoft >isn't going to dump a ton of collectibles everywhere, but then >again... it's Ubisoft so who knows. The part of this formula that appeals to me the least (aside from it being third person) is probably the whole "scope it out, tag the enemy, then follow the dots". I think that formula is getting tired and breaks immersion. >- It's a Ubisoft Ghost Recon game. The original Ghost Recon games were >awesome tactical shooter, probably not topped until Operation >Flashpoint and the later ARMA games. Ubisoft's take on the series have >been little better than reskinned Call of Duty clones. This may have >garnered them better sales, but at the cost of the series uniqueness Nah, for tactical shooter fans, Ubi has done a nice job on the Rainbow Six series. With the exception of R6:Lockdown which sucked, the series drops a smelly fecal load atop the Bohemia Interactive attempts. I've had a lot of fun with all the Ghost Recon games up to this point, including Future Soldier and Phantoms, although admittedly that was mostly in multiplayer. Call of Duty has always been about run-n-gun mechanics. Neither the R6 or Ghost Recon series ever were. If you look at screenshots, comparisons could be made to be sure, but gameplay in Ubi tactical shooters has always been very different from CoD. CoD has never qualified as a tactical shooter, its more "twitch" play. >- It's a Ubisoft semi-online game similar to The Crew, The Division >and Watch_Dogs. You can play these games single-player, but they are >really designed for co-op multiplayer, and this results in compromises >to the single-player components. If you are into multiplayer then this >probably you won't mind this, but I prefer a well-paced experience >with atmosphere and character and these are usually casualties when >involving other players. The two styles can be successfully combined, >but I don't think Ubisoft has the chops for it. > >The video preview linked by Rin also brings up various other issues >including wonky cover-based shooting, awful driving mechanics and >repetitive gameplay. The bad driving mechanics do concern me. Yet, he says the shooting mechanics are very good, so maybe I could live with it. Or maybe it will improve before release (he's previewing the beta in that vid). >Personally, I'd love a huge open-world tactical shooter but I do not >have much confidence that this game is going to be anything more than >average at best. Wildlands seems to want to offer something along the >lines of "Metal Gear 5" - with its huge sandbox - but I think >ultimately we're just getting another reskin of FarCry crossed with >the Call of Duty multiplayer community.
Re: Ghost Recon Wildlands -- still on the fence
Author: rms
Date: Sun, 05 Feb 2017 19:48
Date: Sun, 05 Feb 2017 19:48
8 lines
1874 bytes
1874 bytes
>Wildlands /looks/ interesting, but it I too am on the fence, because
>of a number of issues.
[dozens of issues]
Just a reminder that Swat 4 is now on GoG, one of the best of these tactical
shooter games.
rms
Re: Ghost Recon Wildlands -- still on the fence
Author: Spalls Hurgenson
Date: Mon, 06 Feb 2017 14:15
Date: Mon, 06 Feb 2017 14:15
20 lines
2590 bytes
2590 bytes
On Sun, 5 Feb 2017 12:48:17 -0700, "rms" <rsqui...@MOOyossmanMOO.net> wrote: >>Wildlands /looks/ interesting, but it I too am on the fence, because >>of a number of issues. > [dozens of issues] >Just a reminder that Swat 4 is now on GoG, one of the best of these tactical >shooter games. SWAT4 is one of those games I didn't /enjoy/ but very much /appreciated/. It's brutal reliance on proper police procedure (well, sorta, never did have to fill out any paperwork ;-) meant it wasn't the most fun game, but it was this same that made the game more than the usual cookie-cutter FPS clone (it came out in 2005, were we still calling them Doom clones back then?). So yeah, even though I don't expect to play it again any time soon, I am re-buying it just to show my support for that sort of innovation ;-)
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads