Thread View: comp.sys.ibm.pc.games.action
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Started by Rin Stowleigh
Thu, 13 Oct 2016 15:57
Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Thu, 13 Oct 2016 15:57
Date: Thu, 13 Oct 2016 15:57
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Sounds like fun. I like what I'm seeing with this recent trend of going back to what made some of the original action shooters fun. Wish it had competitive multiplayer, but at $40 might have to give it a shot. Will likely wait for more reviews / feedback to roll in. http://arstechnica.com/gaming/2016/10/shadow-warrior-2-holy-ing-%c2%a7-is-this-90s-fps-throwback-fun/
Re: Shadow Warrior 2 review
Author: Mr Rob
Date: Thu, 13 Oct 2016 20:11
Date: Thu, 13 Oct 2016 20:11
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On Thu, 13 Oct 2016 11:57:20 -0400, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: > >Sounds like fun. I like what I'm seeing with this recent trend of >going back to what made some of the original action shooters fun. >Wish it had competitive multiplayer, but at $40 might have to give it >a shot. Will likely wait for more reviews / feedback to roll in. > >http://arstechnica.com/gaming/2016/10/shadow-warrior-2-holy-ing-%c2%a7-is-this-90s-fps-throwback-fun/ If you liked the first game in 2103 (I loved it personally) you will also like this one as well. If you never played the 2013 game but enjoy old school shooters with sometimes crazy amounts of enemies to deal with and generally just lots of action most of the time, this game is for you. I'm really enjoying the look and feel of the weapons. The environments are really nice to look at. The graphics are excellent. The sounds are good. Performance is excellent all round. This is a thoroughly enjoyable game with nice crisp graphics, entertaining action, toilet humour, and more than a nod to character progression and weapon upgrading. This is my kind of game. -- Rob
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Thu, 13 Oct 2016 22:01
Date: Thu, 13 Oct 2016 22:01
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On Thu, 13 Oct 2016 21:11:56 +0100, Mr Rob <noemail...@jsjsaiiowppw.com> wrote: >On Thu, 13 Oct 2016 11:57:20 -0400, Rin Stowleigh ><rstow...@nevrhadgmail.com> wrote: > >> >>Sounds like fun. I like what I'm seeing with this recent trend of >>going back to what made some of the original action shooters fun. >>Wish it had competitive multiplayer, but at $40 might have to give it >>a shot. Will likely wait for more reviews / feedback to roll in. >> >>http://arstechnica.com/gaming/2016/10/shadow-warrior-2-holy-ing-%c2%a7-is-this-90s-fps-throwback-fun/ > > >If you liked the first game in 2103 (I loved it personally) you will >also like this one as well. > >If you never played the 2013 game but enjoy old school shooters with >sometimes crazy amounts of enemies to deal with and generally just >lots of action most of the time, this game is for you. > >I'm really enjoying the look and feel of the weapons. The environments >are really nice to look at. The graphics are excellent. The sounds are >good. Performance is excellent all round. > >This is a thoroughly enjoyable game with nice crisp graphics, >entertaining action, toilet humour, and more than a nod to character >progression and weapon upgrading. > >This is my kind of game. I liked the first one a lot, but it did get a bit repetitive to me after a while and I don't recall finishing it. I seem to recall some level design weirdness about halfway in that left me wondering what I needed to do to complete it. On overall fun factor, would you say its about the same or better than the first? The Ars reviewer seems to feel its better.
Re: Shadow Warrior 2 review
Author: Mr Rob
Date: Fri, 14 Oct 2016 04:26
Date: Fri, 14 Oct 2016 04:26
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On Thu, 13 Oct 2016 18:01:38 -0400, Rin Stowleigh < >I liked the first one a lot, but it did get a bit repetitive to me >after a while and I don't recall finishing it. I seem to recall some >level design weirdness about halfway in that left me wondering what I >needed to do to complete it. I also got stuck on the first game for quite a while, partly because I got distracted by another game and promptly forgot how some of the Katana special combo's worked. I had to watch a walkthrough in the end to discover that there was a particular lantern or artifact in a small room that had to be destroyed so that one of those portal gates opened elsewhere on the map. I had actually been in that room a number of times. What I had forgotten was that a special combo with the Katana was needed to break this thing. I was just slashing around with it breaking whatever would break. >On overall fun factor, would you say its about the same or better than >the first? The Ars reviewer seems to feel its better. I think this one is better. Possibly because it looks better but it also seems to flow better in terms of the action areas of each map. The first game could get a bit 'Serious Sam' at times with sequences where you just walked around before triggering enemies to spawn in large numbers. This second game still has lots of enemies but they seem more evenly spread out on each level. I am really impressed with the graphics too. It's no DOOM reboot, but it really does look very nice. -- Rob
Re: Shadow Warrior 2 review
Author: Toby Newman
Date: Fri, 14 Oct 2016 11:49
Date: Fri, 14 Oct 2016 11:49
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On 2016-10-13, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: > > Sounds like fun. I like what I'm seeing with this recent trend of > going back to what made some of the original action shooters fun. > Wish it had competitive multiplayer, but at $40 might have to give it > a shot. Will likely wait for more reviews / feedback to roll in. > > http://arstechnica.com/gaming/2016/10/shadow-warrior-2-holy-ing-%c2%a7-is-this-90s-fps-throwback-fun/ I haven't played the first one, but have bought it and intend to one day. I'm a big fan of Serious Sam, new Doom, corny 80s action heroes, so it sounds right up my street. The only thing I'm not sure on is the melee katana stuff. How prevalent is it? I've never really enjoyed FPS melee and would prefer a traditional arsenal every time. -- -Toby Add the word afiduluminag to the subject to circumvent my email filters.
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Fri, 14 Oct 2016 13:35
Date: Fri, 14 Oct 2016 13:35
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On Fri, 14 Oct 2016 05:26:04 +0100, Mr Rob <noemail...@jsjsaiiowppw.com> wrote: >On Thu, 13 Oct 2016 18:01:38 -0400, Rin Stowleigh < >>I liked the first one a lot, but it did get a bit repetitive to me >>after a while and I don't recall finishing it. I seem to recall some >>level design weirdness about halfway in that left me wondering what I >>needed to do to complete it. > >I also got stuck on the first game for quite a while, partly because I >got distracted by another game and promptly forgot how some of the >Katana special combo's worked. > >I had to watch a walkthrough in the end to discover that there was a >particular lantern or artifact in a small room that had to be >destroyed so that one of those portal gates opened elsewhere on the >map. I had actually been in that room a number of times. What I had >forgotten was that a special combo with the Katana was needed to break >this thing. I was just slashing around with it breaking whatever would >break. You now have me wondering if that was the problem I encountered. I just don't remember. This is the issue with me and SP games, I either need to finish them within a period of a couple of weeks, or I will likely never finish them. If I come back in a couple of months I usually forget the special requirements like certain combos required to advance or whatever. >>On overall fun factor, would you say its about the same or better than >>the first? The Ars reviewer seems to feel its better. > >I think this one is better. Possibly because it looks better but it >also seems to flow better in terms of the action areas of each map. >The first game could get a bit 'Serious Sam' at times with sequences >where you just walked around before triggering enemies to spawn in >large numbers. This second game still has lots of enemies but they >seem more evenly spread out on each level. > >I am really impressed with the graphics too. It's no DOOM reboot, but >it really does look very nice. I picked it up and started playing, and I agree, I think it's more fun than the previous game. Love the silly humor. Any game that gets a chuckle out of me is going to be a fun ride, and this game has already done it several times.
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Fri, 14 Oct 2016 23:59
Date: Fri, 14 Oct 2016 23:59
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On Fri, 14 Oct 2016 12:49:29 +0100, Toby Newman <goo...@asktoby.com> wrote: >On 2016-10-13, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: >> >> Sounds like fun. I like what I'm seeing with this recent trend of >> going back to what made some of the original action shooters fun. >> Wish it had competitive multiplayer, but at $40 might have to give it >> a shot. Will likely wait for more reviews / feedback to roll in. >> >> http://arstechnica.com/gaming/2016/10/shadow-warrior-2-holy-ing-%c2%a7-is-this-90s-fps-throwback-fun/ > >I haven't played the first one, but have bought it and intend to one >day. I'm a big fan of Serious Sam, new Doom, corny 80s action heroes, >so it sounds right up my street. The only thing I'm not sure on is the >melee katana stuff. How prevalent is it? I've never really enjoyed FPS >melee and would prefer a traditional arsenal every time. You've got projectile weapons to choose from, right from the start. I think the katana is fun, but the shooting is great in this game too. Lots of different enemies in amazing looking environments; a lot of effort went into the overall combat experience. The way I play, I do run out of ammo sometimes and have to use the katana, but I don't mind melee combat. How did you feel about glory kills in Doom? My hunch is that if you were okay with melee there you wouldn't mind it in this game.
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Sat, 15 Oct 2016 00:39
Date: Sat, 15 Oct 2016 00:39
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One thing I wanted to add about this game. It is the first game I've played that natively supported Razer Chroma (the SDK that handles custom lighting on their keyboards). Very useful. I'm going to discuss the Razer keyboard in a separate post with a nod to Shadow Warrior 2.
Re: Shadow Warrior 2 review
Author: Trimble Bracegirdle
Date: Sun, 16 Oct 2016 15:48
Date: Sun, 16 Oct 2016 15:48
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I could do with a new FPS no nonsense shooter.
I'm interested in Shadow Warrior 1 & 2.
Never tried any of them.
Do they have Quick save / Save Any where. ?
I very very reluctant to play a Checkpoint only shooter.
Is Shadow Warrior 2 much the same as 1st one .
I can get that 1st one for v. low price.
Glad to see Toby & Rin's posts
that its shooter rather than only slasher
(\__/)
(='.'=)
(")_(") mouse (A Nice Mug Of Tea 'n a Bun)
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Sun, 16 Oct 2016 18:01
Date: Sun, 16 Oct 2016 18:01
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On Sun, 16 Oct 2016 16:48:19 +0100, "Trimble Bracegirdle" <no-spam@never.spam> wrote: >I could do with a new FPS no nonsense shooter. >I'm interested in Shadow Warrior 1 & 2. >Never tried any of them. >Do they have Quick save / Save Any where. ? > >I very very reluctant to play a Checkpoint only shooter. >Is Shadow Warrior 2 much the same as 1st one . >I can get that 1st one for v. low price. >Glad to see Toby & Rin's posts >that its shooter rather than only slasher They are checkpoint shooters, unfortunately. I guess I've just accepted that this is how life is when PC games and console games share the same genetics. Flip side of that is that these checkpoint save games aren't as difficult as old school PC games with quick saves (another side effect of consolitis that offsets the issue). They typically are rediculously easy on low difficulty settings, with difficulty selectable at any time, and the checkpoints close enough together that you're not likely to find yourself needing to repetitively go back and perform the same tedious tasks over and over just to get over a hump.
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Sun, 16 Oct 2016 23:27
Date: Sun, 16 Oct 2016 23:27
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It seems like less and less games get the Mack seal of approval these days, but he likes Shadow Warrior 2. https://www.youtube.com/watch?v=Nw6N_0UmZlg
Re: Shadow Warrior 2 review
Author: Trimble Bracegirdle
Date: Mon, 17 Oct 2016 02:16
Date: Mon, 17 Oct 2016 02:16
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Thanks Rin:
(Commence Rude snipping Mode)
"....Flip side of that is that these checkpoint save games aren't as
difficult as old school PC games with quick saves.....
...ridiculously easy on low difficulty settings, with difficulty
selectable at any time, and the checkpoints close enough together that
you're not likely to find yourself ...(going Mad)....."
(End Rude snipping Mode)
I think you've convinced me ;)
Looking at Ebay I see that Shadow Warrior 2013 can't in fact be
brought for v. little as I had imagined - £12 plus.
So I should best go for SW 2 2016..
The very 1st from 1997 looks Duke Nukem type fun.
Wonder why I've missed them?
(\__/)
(='.'=)
(")_(") mouse (£12 Equals Around $100 USD Nowadays (sob!))
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Mon, 17 Oct 2016 03:17
Date: Mon, 17 Oct 2016 03:17
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On Mon, 17 Oct 2016 03:16:30 +0100, "Trimble Bracegirdle" <no-spam@never.spam> wrote: >I think you've convinced me ;) >Looking at Ebay I see that Shadow Warrior 2013 can't in fact be >brought for v. little as I had imagined - £12 plus. >So I should best go for SW 2 2016.. >The very 1st from 1997 looks Duke Nukem type fun. >Wonder why I've missed them? I think Shadow Warrior 2 is a better game than the 2013 one. I'd say best to get the new one first, then if you love that go back and play the older one.
Re: Shadow Warrior 2 review
Author: Mr Rob
Date: Mon, 17 Oct 2016 04:30
Date: Mon, 17 Oct 2016 04:30
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On Mon, 17 Oct 2016 03:16:30 +0100, "Trimble Bracegirdle"
<no-spam@never.spam> wrote:
>I think you've convinced me ;)
>Looking at Ebay I see that Shadow Warrior 2013 can't in fact be
>brought for v. little as I had imagined - £12 plus.
>So I should best go for SW 2 2016..
>The very 1st from 1997 looks Duke Nukem type fun.
>Wonder why I've missed them?
>(\__/)
>(='.'=)
>(")_(") mouse (£12 Equals Around $100 USD Nowadays (sob!))
I hope you enjoy Shadow Warrior 2 as much as I am.
It's definitely an upgrade on the first game which was far from being
a bad game. The introduction of loot and some RPG elements has really
taken the Shadow Warrior franchise to the next level.
This is a quote from the Rock Paper Shotgun review which entirely sums
up the game and its unabashed fun factor for me.
"Its DOOM without the claustrophobia. A Serious Sam + Borderlands
cocktail with weighty, thumping, exciting, speedy combat. Diablo in
first-person, with wide open spaces, packs of enemies, giant bosses
and more weapons than you can shake a wang at. Shadow Warrior 2 is
anarchic, excessive, ridiculous, occasionally spectacular and almost
entirely wonderful."
The full review by Adam Smith of RPS
https://www.rockpapershotgun.com/2016/10/13/shadow-warrior-2-review/
--
Rob
Re: Shadow Warrior 2 review
Author: john... John Lewis
Date: Mon, 17 Oct 2016 04:58
Date: Mon, 17 Oct 2016 04:58
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On Sun, 16 Oct 2016 19:27:41 -0400, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: > >It seems like less and less games get the Mack seal of approval these >days, but he likes Shadow Warrior 2. > >https://www.youtube.com/watch?v=Nw6N_0UmZlg Buy it from GOG. DRM free. The Shadow Warrior 2 developers detest DRM anyway.... see:- http://arstechnica.com/gaming/2016/10/shadow-warrior-2-developers-say-drm-is-a-waste-of-time/ Also see the comments on the article. The full installer from GOG allows a player to cleanly delete/reinstall a game and dump all 'achievements' if so desired. I have not yet discovered how to cleanly restart a SP game dumping all achievements in Steam. Great game. Exceptionally efficient game engine. nVidia worked closely with Flying Wild Hog on SW2. John Lewis
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Mon, 17 Oct 2016 11:56
Date: Mon, 17 Oct 2016 11:56
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On Mon, 17 Oct 2016 04:58:13 GMT, john...@frontier.com (John Lewis) wrote: > >On Sun, 16 Oct 2016 19:27:41 -0400, Rin Stowleigh ><rstow...@nevrhadgmail.com> wrote: > >> >>It seems like less and less games get the Mack seal of approval these >>days, but he likes Shadow Warrior 2. >> >>https://www.youtube.com/watch?v=Nw6N_0UmZlg > > >Buy it from GOG. DRM free. Buy it anywhere DRM free -- there is no DRM in the game. >The Shadow Warrior 2 developers detest DRM >anyway.... see:- > >http://arstechnica.com/gaming/2016/10/shadow-warrior-2-developers-say-drm-is-a-waste-of-time/ It is a DRM-less game regardless where you buy it, that's the point of that article. I hope this isn't an attempt to start creating confusion about whether or not Steam is DRM again. "at least one more major PC developer is now on record as leaving the whole game of cat-and-mouse with DRM behind" Flying Hog understands that Steam is not the same thing as DRM. Kyle Orland understands it too. Everyone should.
Re: Shadow Warrior 2 review
Author: Toby Newman
Date: Tue, 18 Oct 2016 11:33
Date: Tue, 18 Oct 2016 11:33
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On 2016-10-14, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: > On Fri, 14 Oct 2016 12:49:29 +0100, Toby Newman <goo...@asktoby.com> > wrote: > >>On 2016-10-13, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: >>> >>> Sounds like fun. I like what I'm seeing with this recent trend of >>> going back to what made some of the original action shooters fun. >>> Wish it had competitive multiplayer, but at $40 might have to give it >>> a shot. Will likely wait for more reviews / feedback to roll in. >>> >>> http://arstechnica.com/gaming/2016/10/shadow-warrior-2-holy-ing-%c2%a7-is-this-90s-fps-throwback-fun/ >> >>I haven't played the first one, but have bought it and intend to one >>day. I'm a big fan of Serious Sam, new Doom, corny 80s action heroes, >>so it sounds right up my street. The only thing I'm not sure on is the >>melee katana stuff. How prevalent is it? I've never really enjoyed FPS >>melee and would prefer a traditional arsenal every time. > > You've got projectile weapons to choose from, right from the start. I > think the katana is fun, but the shooting is great in this game too. > Lots of different enemies in amazing looking environments; a lot of > effort went into the overall combat experience. The way I play, I do > run out of ammo sometimes and have to use the katana, but I don't mind > melee combat. > > How did you feel about glory kills in Doom? My hunch is that if you > were okay with melee there you wouldn't mind it in this game. I absolutely adored them. -- -Toby Add the word afiduluminag to the subject to circumvent my email filters.
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Tue, 18 Oct 2016 13:15
Date: Tue, 18 Oct 2016 13:15
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On Tue, 18 Oct 2016 12:33:24 +0100, Toby Newman <goo...@asktoby.com> wrote: >On 2016-10-14, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: >> On Fri, 14 Oct 2016 12:49:29 +0100, Toby Newman <goo...@asktoby.com> >> wrote: >> >>>On 2016-10-13, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: >>>> >>>> Sounds like fun. I like what I'm seeing with this recent trend of >>>> going back to what made some of the original action shooters fun. >>>> Wish it had competitive multiplayer, but at $40 might have to give it >>>> a shot. Will likely wait for more reviews / feedback to roll in. >>>> >>>> http://arstechnica.com/gaming/2016/10/shadow-warrior-2-holy-ing-%c2%a7-is-this-90s-fps-throwback-fun/ >>> >>>I haven't played the first one, but have bought it and intend to one >>>day. I'm a big fan of Serious Sam, new Doom, corny 80s action heroes, >>>so it sounds right up my street. The only thing I'm not sure on is the >>>melee katana stuff. How prevalent is it? I've never really enjoyed FPS >>>melee and would prefer a traditional arsenal every time. >> >> You've got projectile weapons to choose from, right from the start. I >> think the katana is fun, but the shooting is great in this game too. >> Lots of different enemies in amazing looking environments; a lot of >> effort went into the overall combat experience. The way I play, I do >> run out of ammo sometimes and have to use the katana, but I don't mind >> melee combat. >> >> How did you feel about glory kills in Doom? My hunch is that if you >> were okay with melee there you wouldn't mind it in this game. > >I absolutely adored them. I believe you'll like SW2.
Re: Shadow Warrior 2 review
Author: john... John Lewis
Date: Tue, 18 Oct 2016 18:56
Date: Tue, 18 Oct 2016 18:56
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On Mon, 17 Oct 2016 07:56:06 -0400, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: >On Mon, 17 Oct 2016 04:58:13 GMT, john...@frontier.com (John Lewis) >wrote: > >> >>On Sun, 16 Oct 2016 19:27:41 -0400, Rin Stowleigh >><rstow...@nevrhadgmail.com> wrote: >> >>> >>>It seems like less and less games get the Mack seal of approval these >>>days, but he likes Shadow Warrior 2. >>> >>>https://www.youtube.com/watch?v=Nw6N_0UmZlg >> >> >>Buy it from GOG. DRM free. > >Buy it anywhere DRM free -- there is no DRM in the game. > >>The Shadow Warrior 2 developers detest DRM >>anyway.... see:- >> >>http://arstechnica.com/gaming/2016/10/shadow-warrior-2-developers-say-drm-is-a-waste-of-time/ > >It is a DRM-less game regardless where you buy it, that's the point of >that article. > >I hope this isn't an attempt to start creating confusion about whether >or not Steam is DRM again. > >"at least one more major PC developer is now on record as leaving the >whole game of cat-and-mouse with DRM behind" > >Flying Hog understands that Steam is not the same thing as DRM. Kyle >Orland understands it too. Everyone should. As long as Steam disallows full installation of a game if the Steam client is not running, then Steam is an unwanted appendage deliberately tying the game to a Steam user account. If Steam generates a client backup image that I can transport and install anywhere on any compatible machine independent of the Steam umbilical ...just like the GOG installer... then a game purchased from Steam is only then TRULY DRM-free. Remember that Steam-DRM potentially has TWO components 1. Imposing DRM-encryption on the game executable and 2. Locking the purchased game to a specific Steam user-account. Element #1 may not be present at times, element #2 is always present. Also, you did not answer my query on restarting a Steam-purchased SP game as a New Game with all Achievements wiped. No problem with the GOG install. Just uninstall the game via Control Panel deleting all save data and re-install from the the GOG download image. John Lewis
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Tue, 18 Oct 2016 19:48
Date: Tue, 18 Oct 2016 19:48
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On Tue, 18 Oct 2016 18:56:11 GMT, john...@frontier.com (John Lewis) wrote: >On Mon, 17 Oct 2016 07:56:06 -0400, Rin Stowleigh ><rstow...@nevrhadgmail.com> wrote: > >>On Mon, 17 Oct 2016 04:58:13 GMT, john...@frontier.com (John Lewis) >>wrote: >> >>> >>>On Sun, 16 Oct 2016 19:27:41 -0400, Rin Stowleigh >>><rstow...@nevrhadgmail.com> wrote: >>> >>>> >>>>It seems like less and less games get the Mack seal of approval these >>>>days, but he likes Shadow Warrior 2. >>>> >>>>https://www.youtube.com/watch?v=Nw6N_0UmZlg >>> >>> >>>Buy it from GOG. DRM free. >> >>Buy it anywhere DRM free -- there is no DRM in the game. >> >>>The Shadow Warrior 2 developers detest DRM >>>anyway.... see:- >>> >>>http://arstechnica.com/gaming/2016/10/shadow-warrior-2-developers-say-drm-is-a-waste-of-time/ >> >>It is a DRM-less game regardless where you buy it, that's the point of >>that article. >> >>I hope this isn't an attempt to start creating confusion about whether >>or not Steam is DRM again. >> >>"at least one more major PC developer is now on record as leaving the >>whole game of cat-and-mouse with DRM behind" >> >>Flying Hog understands that Steam is not the same thing as DRM. Kyle >>Orland understands it too. Everyone should. > >As long as Steam disallows full installation of a game if the Steam >client is not running, then Steam is an unwanted appendage >deliberately tying the game to a Steam user account. If Steam >generates a client backup image that I can transport and install >anywhere on any compatible machine independent of the Steam umbilical >...just like the GOG installer... then a game purchased from Steam is >only then TRULY DRM-free. Remember that Steam-DRM potentially has TWO >components 1. Imposing DRM-encryption on the game executable and 2. >Locking the purchased game to a specific Steam user-account. Element >#1 may not be present at times, element #2 is always present. You are still woefull confused about the differences between Steam itself and the choice of whether to use DRM by the developer. You might be interested in this link: http://steam.wikia.com/wiki/List_of_DRM-free_games >Also, you did not answer my query on restarting a Steam-purchased SP >game as a New Game with all Achievements wiped. No problem with the >GOG install. Just uninstall the game via Control Panel deleting all >save data and re-install from the the GOG download image. It may come as a real shocker, but I wasn't put on this earth to do your research for you. If you have a question you are only a search engine away. What a game chooses to store in the cloud (achievements, progress etc) is at the discretion of the developer of that game and has nothing to do with Valve. Now, get out there and for the love of fucking god, learn to use a web browser John. It's 2016. You've spent the better part of a decade on your anti-Steam GOG cheerleading campaign and it's gotten you nowhere at all. There's so much you're missing in life.
Re: Shadow Warrior 2 review
Author: Trimble Bracegirdle
Date: Tue, 18 Oct 2016 23:27
Date: Tue, 18 Oct 2016 23:27
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I'm now playing 1st Shadow Warrior 2013.
It does have a full Quick & full save/load feature.
Its fun .
Looks remind me of 10 year back graphics with bit extra glisten.
(\__/)
(='.'=)
(")_(") mouse (Now Have Tea & Doughnut Please)
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Tue, 18 Oct 2016 23:43
Date: Tue, 18 Oct 2016 23:43
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On Wed, 19 Oct 2016 00:27:25 +0100, "Trimble Bracegirdle" <no-spam@never.spam> wrote: >I'm now playing 1st Shadow Warrior 2013. >It does have a full Quick & full save/load feature. Really? Interesting. I don't see them as options in the keybindings, and trying the usual function keys seemed to have no effect so I assumed it didn't have it. What is the default key for quick save?
Re: Shadow Warrior 2 review
Author: Trimble Bracegirdle
Date: Wed, 19 Oct 2016 02:52
Date: Wed, 19 Oct 2016 02:52
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I'm now playing 1st Shadow Warrior 2013.
It does have a full Quick & full save/load feature.
Yes definitely there on the main Menu 'Save' 'Load' options.
& the usual F5 Quick Save - F9 Load last Game ..listed in options- key
mapping.
I have version 1.1.2 the last I think - there were a number of patches.
This is the 2013 1st Shadows Warrior . latest SW2 release might not have
this.
(\__/)
(='.'=)
(")_(") mouse (Time For Bed)
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Wed, 19 Oct 2016 03:06
Date: Wed, 19 Oct 2016 03:06
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On Wed, 19 Oct 2016 03:52:14 +0100, "Trimble Bracegirdle" <no-spam@never.spam> wrote: >I'm now playing 1st Shadow Warrior 2013. >It does have a full Quick & full save/load feature. > >Yes definitely there on the main Menu 'Save' 'Load' options. >& the usual F5 Quick Save - F9 Load last Game ..listed in options- key >mapping. >I have version 1.1.2 the last I think - there were a number of patches. > >This is the 2013 1st Shadows Warrior . latest SW2 release might not have >this. Oops, I missed that you were talking about the 2013 game. New one doesn't have it.
Re: Shadow Warrior 2 review
Author: john... John Lewis
Date: Wed, 26 Oct 2016 18:08
Date: Wed, 26 Oct 2016 18:08
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On Tue, 18 Oct 2016 23:06:48 -0400, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: >On Wed, 19 Oct 2016 03:52:14 +0100, "Trimble Bracegirdle" ><no-spam@never.spam> wrote: > >>I'm now playing 1st Shadow Warrior 2013. >>It does have a full Quick & full save/load feature. >> >>Yes definitely there on the main Menu 'Save' 'Load' options. >>& the usual F5 Quick Save - F9 Load last Game ..listed in options- key >>mapping. >>I have version 1.1.2 the last I think - there were a number of patches. >> >>This is the 2013 1st Shadows Warrior . latest SW2 release might not have >>this. > >Oops, I missed that you were talking about the 2013 game. New one >doesn't have it. SW2 doesn't really need quick-saves. The in-level checkpoints are very liberally scattered and while in the "hub areas"exiting the game at any time preserves current state unless in the middle of certain battles..... However, it would still be nice to have a few user save-points optionally available in the hub areas. John Lewis
Re: Shadow Warrior 2 review
Author: john... John Lewis
Date: Wed, 26 Oct 2016 18:12
Date: Wed, 26 Oct 2016 18:12
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On Tue, 18 Oct 2016 15:48:13 -0400, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: >On Tue, 18 Oct 2016 18:56:11 GMT, john...@frontier.com (John Lewis) >wrote: > >>On Mon, 17 Oct 2016 07:56:06 -0400, Rin Stowleigh >><rstow...@nevrhadgmail.com> wrote: >> >>>On Mon, 17 Oct 2016 04:58:13 GMT, john...@frontier.com (John Lewis) >>>wrote: >>> >>>> >>>>On Sun, 16 Oct 2016 19:27:41 -0400, Rin Stowleigh >>>><rstow...@nevrhadgmail.com> wrote: >>>> >>>>> >>>>>It seems like less and less games get the Mack seal of approval these >>>>>days, but he likes Shadow Warrior 2. >>>>> >>>>>https://www.youtube.com/watch?v=Nw6N_0UmZlg >>>> >>>> >>>>Buy it from GOG. DRM free. >>> >>>Buy it anywhere DRM free -- there is no DRM in the game. >>> >>>>The Shadow Warrior 2 developers detest DRM >>>>anyway.... see:- >>>> >>>>http://arstechnica.com/gaming/2016/10/shadow-warrior-2-developers-say-drm-is-a-waste-of-time/ >>> >>>It is a DRM-less game regardless where you buy it, that's the point of >>>that article. >>> >>>I hope this isn't an attempt to start creating confusion about whether >>>or not Steam is DRM again. >>> >>>"at least one more major PC developer is now on record as leaving the >>>whole game of cat-and-mouse with DRM behind" >>> >>>Flying Hog understands that Steam is not the same thing as DRM. Kyle >>>Orland understands it too. Everyone should. >> >>As long as Steam disallows full installation of a game if the Steam >>client is not running, then Steam is an unwanted appendage >>deliberately tying the game to a Steam user account. If Steam >>generates a client backup image that I can transport and install >>anywhere on any compatible machine independent of the Steam umbilical >>...just like the GOG installer... then a game purchased from Steam is >>only then TRULY DRM-free. Remember that Steam-DRM potentially has TWO >>components 1. Imposing DRM-encryption on the game executable and 2. >>Locking the purchased game to a specific Steam user-account. Element >>#1 may not be present at times, element #2 is always present. > >You are still woefull confused about the differences between Steam >itself and the choice of whether to use DRM by the developer. > >You might be interested in this link: > >http://steam.wikia.com/wiki/List_of_DRM-free_games > >>Also, you did not answer my query on restarting a Steam-purchased SP >>game as a New Game with all Achievements wiped. No problem with the >>GOG install. Just uninstall the game via Control Panel deleting all >>save data and re-install from the the GOG download image. > >It may come as a real shocker, but I wasn't put on this earth to do >your research for you. If you have a question you are only a search >engine away. > >What a game chooses to store in the cloud (achievements, progress etc) >is at the discretion of the developer of that game and has nothing to >do with Valve. > >Now, get out there and for the love of fucking god, learn to use a web >browser John. It's 2016. You've spent the better part of a decade on >your anti-Steam GOG cheerleading campaign and it's gotten you nowhere >at all. There's so much you're missing in life. Masking any real answers with clouds of irrelevancy reminds me of a certain US presidential candidate that resembles a pumpkin. John Lewis
Re: Shadow Warrior 2 review
Author: Rin Stowleigh
Date: Wed, 26 Oct 2016 19:58
Date: Wed, 26 Oct 2016 19:58
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On Wed, 26 Oct 2016 18:12:55 GMT, john...@frontier.com (John Lewis) wrote: >On Tue, 18 Oct 2016 15:48:13 -0400, Rin Stowleigh ><rstow...@nevrhadgmail.com> wrote: > >>On Tue, 18 Oct 2016 18:56:11 GMT, john...@frontier.com (John Lewis) >>wrote: >> >>>On Mon, 17 Oct 2016 07:56:06 -0400, Rin Stowleigh >>><rstow...@nevrhadgmail.com> wrote: >>> >>>>On Mon, 17 Oct 2016 04:58:13 GMT, john...@frontier.com (John Lewis) >>>>wrote: >>>> >>>>> >>>>>On Sun, 16 Oct 2016 19:27:41 -0400, Rin Stowleigh >>>>><rstow...@nevrhadgmail.com> wrote: >>>>> >>>>>> >>>>>>It seems like less and less games get the Mack seal of approval these >>>>>>days, but he likes Shadow Warrior 2. >>>>>> >>>>>>https://www.youtube.com/watch?v=Nw6N_0UmZlg >>>>> >>>>> >>>>>Buy it from GOG. DRM free. >>>> >>>>Buy it anywhere DRM free -- there is no DRM in the game. >>>> >>>>>The Shadow Warrior 2 developers detest DRM >>>>>anyway.... see:- >>>>> >>>>>http://arstechnica.com/gaming/2016/10/shadow-warrior-2-developers-say-drm-is-a-waste-of-time/ >>>> >>>>It is a DRM-less game regardless where you buy it, that's the point of >>>>that article. >>>> >>>>I hope this isn't an attempt to start creating confusion about whether >>>>or not Steam is DRM again. >>>> >>>>"at least one more major PC developer is now on record as leaving the >>>>whole game of cat-and-mouse with DRM behind" >>>> >>>>Flying Hog understands that Steam is not the same thing as DRM. Kyle >>>>Orland understands it too. Everyone should. >>> >>>As long as Steam disallows full installation of a game if the Steam >>>client is not running, then Steam is an unwanted appendage >>>deliberately tying the game to a Steam user account. If Steam >>>generates a client backup image that I can transport and install >>>anywhere on any compatible machine independent of the Steam umbilical >>>...just like the GOG installer... then a game purchased from Steam is >>>only then TRULY DRM-free. Remember that Steam-DRM potentially has TWO >>>components 1. Imposing DRM-encryption on the game executable and 2. >>>Locking the purchased game to a specific Steam user-account. Element >>>#1 may not be present at times, element #2 is always present. >> >>You are still woefull confused about the differences between Steam >>itself and the choice of whether to use DRM by the developer. >> >>You might be interested in this link: >> >>http://steam.wikia.com/wiki/List_of_DRM-free_games >> >>>Also, you did not answer my query on restarting a Steam-purchased SP >>>game as a New Game with all Achievements wiped. No problem with the >>>GOG install. Just uninstall the game via Control Panel deleting all >>>save data and re-install from the the GOG download image. >> >>It may come as a real shocker, but I wasn't put on this earth to do >>your research for you. If you have a question you are only a search >>engine away. >> >>What a game chooses to store in the cloud (achievements, progress etc) >>is at the discretion of the developer of that game and has nothing to >>do with Valve. >> >>Now, get out there and for the love of fucking god, learn to use a web >>browser John. It's 2016. You've spent the better part of a decade on >>your anti-Steam GOG cheerleading campaign and it's gotten you nowhere >>at all. There's so much you're missing in life. > >Masking any real answers with clouds of irrelevancy reminds me of a >certain US presidential candidate that resembles a pumpkin. Which one? You've got a dude with orange roadkill on his head on one side, and some screechy doughy-faced broad on the other. Are you saying the election can end in anything but tragedy?
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