Thread View: comp.sys.ibm.pc.games.action
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Started by Eugen... Eugen Woiwod
Sat, 22 Jul 1995 00:00
Re: OS/2 vs Win'95(or '96)
Author: Eugen... Eugen Woiwod
Date: Sat, 22 Jul 1995 00:00
Date: Sat, 22 Jul 1995 00:00
26 lines
1277 bytes
1277 bytes
In article <3usbj4$2f...@news-s01.ny.us.ibm.net>, gmc...@ibm.net (Gord McFee) writes: > > Msg-ID: <3usbj4$2f...@news-s01.ny.us.ibm.net> > References: <DC3Fq...@undergrad.math.uwaterloo.ca> > Posted: 23 Jul 1995 02:19:16 GMT > > In message <3ur5qs$f8_...@line04.socketis.net> - jco...@socketis.net > (Jody Coo > per) writes: > :> > :>In article <DC3Fq...@undergrad.math.uwaterloo.ca>, > :> rjva...@cantor.math.uwaterloo.ca (Rob Vanden Heuvel) wrote: > :> > :>>Yet Microsoft has achieved compatibility which, by all reports on this > :>>newsgroup at least, are no better than OS/2s. Now seeing that OS/2 is > :>>a fully 32-bit OS, please explain to me again why it was so necessary > for > :>>Win95 to use so much 16-bit code? Hmmm? > :> > :>Two words: Backwards Compatibility. > > *One* word: Backward. *One* word: Take this stupid debate to some other group :-)
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