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Article #5772Re:Tyrian Ship's and Weapon's :-)
From: Eugen... Eugen Woiwod
Date: Wed, 13 Sep 1995 00:00
Date: Wed, 13 Sep 1995 00:00
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> > And did you notice just how much harder the game suddenly got when > playing the > SuperCarrot?? Oh yeah :-) I spent MUCH longer launching banana's at the Tyrian Boss :-) > > Couple other things I noticed.. the "bubbles" secret level.. there were > some > point prizes there that looked suspiciously like the old Amiga > "double-checkmark" logo.. Some other neat powerups were the Repulsor, > Attractor, Pearl Wind and another whose name escapes me at this time. Now that you mention it, that double-checkmark does look familar. Anyways, anyone figured out how to hack the Tyrian Save games yet? :-) I tried hacking it for money with a hex editor. Say I had 9750 cred's, i'd look for 16 26(hex) in tyrian.sav and then change it. Well I couldnt find 16 26, so im guessing it stores the credit's in some odd-ball way. Ttul
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From: Eugen_...@mindlink.bc.ca (Eugen Woiwod) Subject: Re:Tyrian Ship's and Weapon's :-) Date: 1995/09/13 Message-ID: <77849-811036193@mindlink.bc.ca> X-Deja-AN: 110053874 distribution: world organization: MIND LINK! - British Columbia, Canada newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit