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Article #5058Re: Pitfall- Two leopards- IMPOSSIBLE!
From: rw... Russell Webb
Date: Sun, 03 Sep 1995 00:00
Date: Sun, 03 Sep 1995 00:00
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2128 bytes
In article <42djma$3...@steel.interlog.com>, Dave Glue <dav...@interlog.com> wrote: >I'm in the fourth stage (the temple) where you end it by taking on the >two leopards at once (sort of- usually one stays out of the way). I'm >faily competent at these styles of games, but crap- this is >IMPOSSIBLE. You could take the first leopard on level 1 no problem, >you usually stood there and blasted it. But even with all my jumping >and dodging, I usually don't have time to even fire off a shot- if I >get the pattern down, the other tiger jumps on top of me. Any hints? I had problems with this for a while. I eventually made it by collecting all the magic rocks on the level I could find. You can get quite a few by running and jumping left from the first living axe-throwing statue. (It takes quite a bit of work to run and jump completely hidden behind a wall to get these, though.) Once I had those, I grabbed the chilli that is right before the two leopards, then jumped onto the opposite ledge. I pelted both leopards with magic stones until one jumped up to where I was, then used the whip to kill it ASAP. N.B.: You are nearly dead at that point, but then you only have one leopard to deal with, and it should be at around 40%-70% health. Timing is everything after you leap down to throw normal stones at it. You can usually survive two or three contacts with the last leopard. Try to start firing just after you reverse direction before you jump over the oncoming leopard. Sometimes you have time to peel off a shot, and about 30% of the time you won't. Still, all it takes is about 8-12 hits then. Neat game, though Abuse has been drawing more of my attention lately. -- Russell Webb rw...@panix.com
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From: rw...@panix.com (Russell Webb) Subject: Re: Pitfall- Two leopards- IMPOSSIBLE! Date: 1995/09/03 Message-ID: <42dqm2$e25@panix2.panix.com> X-Deja-AN: 109413330 references: <42djma$3q3@steel.interlog.com> organization: Panix newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit