Article View: comp.sys.ibm.pc.games.action
Article #116Re: Win95 and games: good news...
From: Dave Morris
Date: Tue, 18 Apr 1995 00:00
Date: Tue, 18 Apr 1995 00:00
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>
>I have heard that Windows 95 is not backward compatible with w3.1
>programs. Is this true? Or is this a scaly lie from the warp types? I
>would hate to lose the use of some of my great old windows games...
>
>
Windows 95 latest Premier Demo Beta version for general release does not
support 16 bit API's, so in that respect it is not Windows 3.XX
compatable. However, this is a preview version only and not the full
Beta or the final version.
The final version will be backward compatable with 16 bit API and
furthermore WIN95 is often critizied for having too many 16 bit elements
to it - I believe the GDI is 16 bit code.
Anyway, the reviews say that it will run faster than OS2.X with less
memory, especially when running 16 bit software.
See ya
* *
-
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bye
/DM ;-)
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From: Dave Morris <dmo...@globalx.net> Subject: Re: Win95 and games: good news... Date: 1995/04/18 Message-ID: <3n11gd$21s@news.globalx.net> X-Deja-AN: 101089211 references: <3mtquj$hq2@apakabar.cc.columbia.edu> <ptnal4TVm5kU079yn@crl.com> <3n00fj$9cp@mars.earthlink.net> <3n0cl0$jqe@nuscc.nus.sg> <3n0hme$bm@gort.oit.umass.edu> to: jjf...@hamp.hampshire.edu organization: Global-X-Change mime-version: 1.0 newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.f x-mailer: Mozilla 1.1b2 (Windows; I; 16bit) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit