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Article #7384Greed: So-so
From: r... Ryan Brosch
Date: Mon, 25 Sep 1995 00:00
Date: Mon, 25 Sep 1995 00:00
46 lines
1630 bytes
1630 bytes
I just finished downloaded greed and have played it for about 5 hours. heres what I think: Good Stuff: 1. Multiple Character Choices. 2. Sloping floors. 3. Awsome sound track. 4. Good key setup (and customizable) 5. Item menu. Cool items too. Bad Stuff: 1. The weapons of each character are indetical in power, they just look different. 2. Stupid, lame ass monsters. 3. Ammo is nowhere. I spent half the game with the melee weapon. Boring. 4. Game is very hard. Even on the second lowest diffulcity setting I could not beat the level. 5. Monsters respawn. Should be opitional. 6. Monsters acurate beyond belief (they never miss) 7. Walls at 90 degrees. Sigh... 8. Monsters don't have to face you to shoot as you. This really pissed me off. 9. No stacked rooms. Rooms can only be ajacent. 10. Story needs work. Date of game is the year 15425 or something like that. Who cares whats going to happen in 13 thousand years!!!!! Overall, I was at first delighted with this game but as I played I began to hate it more and more. It could be good, but needs some serious work. Just how the hell do you beat the first level?! No exit anywhere, explored every nook on cranny of the game and not a goddamn thing.
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From: r...@pacifier.com (Ryan Brosch) Subject: Greed: So-so Date: 1995/09/25 Message-ID: <445evg$uom@news.pacifier.com> X-Deja-AN: 110678692 organization: Pacifier, a public access Internet site. (360-693-0325) newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit