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Article #707444

Re: Backwards Compatiblity in $599 Xbox2

#707444
From: Ben Britt
Date: Tue, 17 May 2005 09:37
20 lines
2280 bytes
YEAH - I heard that too; that development teams were using dual processor 
Mac G5s. Anyone know for sure?

"Rodrigo Milhaven" <swamp...@hotmail.com> wrote in message 
news:sx4ge.26730$XX1.371296@news20.bellglobal.com...
> "Doug Jacobs" <dja...@shell.rawbw.com> wrote in message 
> news:113js8l6sedbcd5@corp.supernews.com...
>> In alt.games.video.xbox sayNO2steam <sayNO...@yahoo.com> wrote:
>>> On Wed, 16 Mar 2005, "Michel Thiffault" wrote:
>
>> Furthermore, PCs are *NOT* and *CANNOT* be used to develop games for the
>> next generation of Xbox because Xbox360 is based on a PowerPC chip from
>> Motorolla, not a Pentium chip from Intel.  Truth be told, early Xbox360
>> developers have been using Macintohes to develop their games because
>> Xbox360 will have more in common with a Mac than a Intel PC.
>
> Um...  Cross-compilers?  I'm pretty sure MS has already put one together. 
> Possibly even one that works with Visual Studio, or something.  Can you 
> really see Microsoft setting up a Mac shop for in-house XBox development?
> 
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From: "Ben Britt" <bbr...@verizon.net>
References: <O_idnTPCKaXPYarfRVn-tg@comcast.com> <rn2g31p0v6j5659acscivjogueu1e4bu1h@4ax.com> <uNXkWimKFHA.1600@TK2MSFTNGP10.phx.gbl> <nnji31pju75do5qjlocdk14itnfv4t7ibu@4ax.com> <113js8l6sedbcd5@corp.supernews.com> <sx4ge.26730$XX1.371296@news20.bellglobal.com>
Subject: Re: Backwards Compatiblity in $599 Xbox2
Date: Tue, 17 May 2005 05:37:52 -0400
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