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Article #707110some thoughts about nazism and games
From: F r e e
Date: Wed, 08 Sep 1999 00:00
Date: Wed, 08 Sep 1999 00:00
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1929 bytes
1) Many role and FPS games use nazi-like or nazi symbolism: power, magic, blood&honor, aggresive eagles, skulls, runes and signs. In (more or less) historical games this doesn't matter. (BTW, i don't understand a f**k why in Germany and elsewhere they have troubles with Mortyr, where you have to kill the nazis). 2) But i see a disgusting influence from those games that make the gamer identify him/herself with those stupid simbolsim. That's creating sympathy for very unsympathic fantasies. 3) Specially, i don't like at all that the guys of Unreal have chosen such a svastika-like logo for Tournament. 3 bis) I just remember Age of Empires, where some kinda priests had a role, which Hitler (and the Popes) would have loved (dominate by the power of words). Unbelievable, Bil Gates the Atheist sells it! 4) Considering that the *real* heroes that won the WWII and knew the enemy are getting very old, and considering the lack of historical education/interest and evaluation of the youngest generation, the number of people that find the SS stuff, etc., fancy could increase, right? I think we should email those game companies and tell them to put more creativity in their games and to stop repeating old, disgusting fascist symbols! F r e e
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From: "F r e e" <nos...@teleline.es> Subject: some thoughts about nazism and games Date: 1999/09/08 Message-ID: <7r4een$80m$1@diana.bcn.ttd.net> X-Deja-AN: 522354259 X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Organization: Telefonica Transmision de Datos X-MSMail-Priority: Normal Newsgroups: 3dfx.games,alt.comp.periphs.videocards.nvidia,alt.games.unreal,at.freizeit.rollenspiele,comp.sys.ibm.pc.games.action,de.alt.games.unreal,de.rec.spiele.computer.action,de.rec.spiele.misc,z-netz.alt.rollenspiele,z-netz.rechner.spiele MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit