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Article #698146Re: Pentagrams, Goat heads, Upside-down crosses: Woo Hoo Quake 3
From: Rin Stowleigh
Date: Thu, 10 Aug 2017 17:40
Date: Thu, 10 Aug 2017 17:40
26 lines
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3355 bytes
On Thu, 10 Aug 2017 09:37:20 -0400, Spalls Hurgenson <spallsh...@gmail.com> wrote: >On Thu, 10 Aug 2017 01:26:55 -0700 (PDT), dsms...@gmail.com wrote: > >>18 years later Quake Champions got released. It has no satanic references like Quake Live (non-satanic) deritative of Quake 3. I hope it will last forever. > >I am confused. Which version had the satanic references? And is the >lack bad or good? > >I honestly don't remember that much about Quake 3. It's gameplay, >yeah, that's still clear in my head; fast-paced rocket-jumping and >non-stop killing (although I greatly preferred Unreal Tournament), but >as far as the theme or appearance of the levels, I'm drawing a total >blank. Its character consisted entirely of its gameplay, which is >unfortunate as it made it a more of a niche product when compared to >games like Counterstrike or Team Fortress. For me, the Quake series was more than just the game itself, it was everything else that was created around it (how it accelerated the market for discrete GPUs, how it evolved through mods that resulted in games like Team Fortress). The original Team Fortress mod for Quake 1 was a hoot. Another mod I used to spend a lot of time with was Urban Terror. Apparently people still play this: http://www.urbanterror.info/home/
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