🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.action
Article #697981

Re: Mid-Month Ramble - June 2017

#697981
From: Toby Newman
Date: Tue, 20 Jun 2017 14:34
41 lines
3377 bytes
On 2017-06-19, Justisaur <just...@gmail.com> wrote:
> On 6/19/2017 8:17 AM, Spalls Hurgenson wrote:
>
>> 
>> It wasn't until Quake that fully-configurable key-binds started to
>> become an accepted - and expected - feature. Customizable controls
>> were available in Id games as early as Wolf3D, but Quake's success
>> turned this oddity into a must-have for all modern games. It also
>> popularized the WASD control scheme.
>> 
>
> Ah, it's Quake's fault for WASD, damn them!
>
> I far prefer ESDF, as it matches the home keys better, leaving the pinky 
> open for a bunch of rarely used keys.  This is especially true in online 
> games, where switching back and forth for typing to WASD for movement 
> takes up valuable time!
>
> I find it a pain to reconfigure every single game though, and I also 
> have to switch around the other keys that EF and C are used for, and end 
> up using WASD most of the time. It's only when I'm playing something 
> online for a long time like EQ or CoX that I bother, and I haven't 
> played anything like that in some time.
>
> I seem to be mostly using a controller these days too.  I guess I don't 
> play a lot of fp games anymore.  Even GTA V, and the Saints row games 
> I'd switch between controller and keyboard when driving/walking as it's 
> far easier to drive with the controller and far easier to aim guns with 
> the mouse.  Of course that takes even more time than switching from WASD 
> to ESDF

This is interesting to read. I'm WASD, but always wish I'd converted
to ESDF because I'm a touch typer and I miss having the F nubbin to
home my left hand without looking.

Hearing your woes about reconfiguring every game makes me realise that
perhaps it isn't so bad going with the WASD flow.

-- 
-Toby
Add the word afiduluminag to the subject to circumvent my email filters.
Technical Details
Message-ID: <slrnokicj7.5a0.google@asktoby.eternal-september.org>
Path: mbox-mo1.pugleaf.net!k7ni3294itk.0!nntp.google.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!weretis.net!feeder6.news.weretis.net!2.us.feeder.erje.net!feeder.erje.net!2.eu.feeder.erje.net!news.swapon.de!eternal-september.org!feeder.eternal-september.org!news.eternal-september.org!asktoby.eternal-september.org!.POSTED!not-for-mail
References: <3onfkchui2pvui0th5rg0jd0ck3d9apau2@4ax.com> <oi92ev$ml3$1@dont-email.me>

Show Full Headers
Complete Article Headers
X-Received: by 10.176.78.203 with SMTP id x11mr2856283uah.22.1497969604119;        Tue, 20 Jun 2017 07:40:04 -0700 (PDT)
X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com
Received: by 10.36.74.6 with SMTP id k6ls604165itb.4.gmail; Tue, 20 Jun 2017 07:40:02 -0700 (PDT)
X-Received: by 10.99.227.85 with SMTP id o21mr14781290pgj.20.1497969602589;        Tue, 20 Jun 2017 07:40:02 -0700 (PDT)
MIME-Version: 1.0
Path: mbox-mo1.pugleaf.net!k7ni3294itk.0!nntp.google.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!weretis.net!feeder6.news.weretis.net!2.us.feeder.erje.net!feeder.erje.net!2.eu.feeder.erje.net!news.swapon.de!eternal-september.org!feeder.eternal-september.org!news.eternal-september.org!asktoby.eternal-september.org!.POSTED!not-for-mail
From: Toby Newman <goo...@asktoby.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Mid-Month Ramble - June 2017
Date: Tue, 20 Jun 2017 15:34:15 +0100
Organization: A noiseless patient Spider
Lines: 41
Message-ID: <slrnokicj7.5a0.google@asktoby.eternal-september.org>
References: <3onfkchui2pvui0th5rg0jd0ck3d9apau2@4ax.com> <oi92ev$ml3$1@dont-email.me>
Injection-Info: asktoby.eternal-september.org; posting-host="cc1c2e516b9b2fb4e5e3f96d08c060ca"; logging-data="19634"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX19Jvi1lUfJwIfV4iQL3/VvB"
User-Agent: slrn/1.0.1 (Linux)
Cancel-Lock: sha1:4lYxp/qm/Yf6Shplsq6d8keP/fE=
Bytes: 2908
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit