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Article #697981Re: Mid-Month Ramble - June 2017
From: Toby Newman
Date: Tue, 20 Jun 2017 14:34
Date: Tue, 20 Jun 2017 14:34
41 lines
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3377 bytes
On 2017-06-19, Justisaur <just...@gmail.com> wrote: > On 6/19/2017 8:17 AM, Spalls Hurgenson wrote: > >> >> It wasn't until Quake that fully-configurable key-binds started to >> become an accepted - and expected - feature. Customizable controls >> were available in Id games as early as Wolf3D, but Quake's success >> turned this oddity into a must-have for all modern games. It also >> popularized the WASD control scheme. >> > > Ah, it's Quake's fault for WASD, damn them! > > I far prefer ESDF, as it matches the home keys better, leaving the pinky > open for a bunch of rarely used keys. This is especially true in online > games, where switching back and forth for typing to WASD for movement > takes up valuable time! > > I find it a pain to reconfigure every single game though, and I also > have to switch around the other keys that EF and C are used for, and end > up using WASD most of the time. It's only when I'm playing something > online for a long time like EQ or CoX that I bother, and I haven't > played anything like that in some time. > > I seem to be mostly using a controller these days too. I guess I don't > play a lot of fp games anymore. Even GTA V, and the Saints row games > I'd switch between controller and keyboard when driving/walking as it's > far easier to drive with the controller and far easier to aim guns with > the mouse. Of course that takes even more time than switching from WASD > to ESDF This is interesting to read. I'm WASD, but always wish I'd converted to ESDF because I'm a touch typer and I miss having the F nubbin to home my left hand without looking. Hearing your woes about reconfiguring every game makes me realise that perhaps it isn't so bad going with the WASD flow. -- -Toby Add the word afiduluminag to the subject to circumvent my email filters.
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