Article View: comp.sys.ibm.pc.games.action
Article #697977Re: Mid-Month Ramble - June 2017
From: Rin Stowleigh
Date: Tue, 20 Jun 2017 16:05
Date: Tue, 20 Jun 2017 16:05
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On Tue, 20 Jun 2017 15:38:04 +0100, Toby Newman <goo...@asktoby.com> wrote: >On 2017-06-19, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: >> >> It was probably around the Quake / Counterstrike time frame that I >> moved off of WASD, and onto a variation that was easier in very long >> durations of competitive online play. I'm specifically mentioning >> online play because I think the overall intensity is elevated when >> playing real time against humans. You find yourself gritting your >> teeth more, veins popping out of your body more, etc. You don't have >> the luxury of just pausing when you want to take a quick break, answer >> the phone or take a whizz, you have to wait until the end of round at >> least. I haven't seen any specific studies that monitor blood pressure >> during online competitive twitch play versus a relaxed run through a >> single player campaign, but I bet it would reveal some major >> differences in physiological measurements. >> >> So basically I found it was much easier on my hands (which have been >> abused thoroughly via sports over the years anyway) to come up with a >> scheme that utilized the natural home row (ASDF). I could describe it >> in detail but it's probably nothing anyone else would like. >> >> The immediate benefit I noticed was just lessened hand fatique. I can >> literally look at my hand and see a difference in the movement of >> tendons/ligaments between switching between W and S for forward/back >> as opposed to my preferred F forward and G for back. I'm sure that >> sounds counterintuitive for some, but the bottom line is that usually, >> when I'm "in reverse", I'm not going to use many other keys like >> duck/crouch (D) or jump (S). The A key makes a great zoom/aim key for >> me, whereas to do the same with the capslock key would be weird >> because its a toggle key, and aim toggle is either a game feature or >> its not. Left and right strafe is space bar to move right and right >> mouse button to move left. Again, I'm sure some of you are scratching >> your head at this point, but in some of the original twitch games that >> relied on circle strafing, being able to left strafe with the >> uber-sensitive mouse button just by letting my finger rest on it was >> an amazing discovery, as was using the spacebar to strafe right (which >> my thumb was always resting on). >> >> Do you see what's going on there? Two functions which are incredibly >> important in close-quarters combat were just placed into a >> configuration where the weight ratio of the body part (thumb and >> middle finger) to the pressure required to engage the switch becomes a >> huge advantage, and because it's an action that's performed so often >> in Quake-like games, I cannot even begin to describe the impact it had >> on my scores over the long haul. > >I didn't know you were an octopus. Well there is a part of me that resembles a giant one eyed squid, now that you mention it ;)
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X-Received: by 10.157.38.206 with SMTP id i14mr16674782otd.113.1497974725885; Tue, 20 Jun 2017 09:05:25 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.157.21.70 with SMTP id z6ls1837841otz.24.gmail; Tue, 20 Jun 2017 09:05:25 -0700 (PDT) X-Received: by 10.13.219.137 with SMTP id d131mr15955577ywe.114.1497974725045; Tue, 20 Jun 2017 09:05:25 -0700 (PDT) Path: mbox-mo1.pugleaf.net!o44ni15734qtf.1!nntp.google.com!peer01.iad!feed-me.highwinds-media.com!news.highwinds-media.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!buffer1.nntp.dca1.giganews.com!buffer2.nntp.dca1.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Tue, 20 Jun 2017 11:05:20 -0500 From: Rin Stowleigh <rstow...@nevrhadgmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Mid-Month Ramble - June 2017 Date: Tue, 20 Jun 2017 12:05:18 -0400 Message-ID: <dthikc51gbohd9vgog9gdc2psdfeua18nm@4ax.com> References: <3onfkchui2pvui0th5rg0jd0ck3d9apau2@4ax.com> <coegkctfc3a0nbofr35nid6kqf7kte97p8@4ax.com> <slrnokicqc.5a0.google@asktoby.eternal-september.org> X-Newsreader: Forte Agent 5.00/32.1171 MIME-Version: 1.0 Lines: 52 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-6G3aHT7bC2Mt8dZvNr2GDhoUNgY/8mv8f6QbQIEqHjEWVnGYwQgNfOPn5mXFWSVsLJqHfQr064LTCVQ!tv+bawqRmkjmKX8uf8YTRqHIGhBXFIWWYxv0v+B3WNwxuHz96wb5iga98vKlg9hBKP3kDzQ= X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 4268 X-Original-Bytes: 4175 X-Received-Bytes: 4297 X-Received-Body-CRC: 3296188980 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit