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Article #697654Re: Torment: Tides of Numenera
From: Justisaur
Date: Wed, 22 Mar 2017 20:57
Date: Wed, 22 Mar 2017 20:57
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3173 bytes
On 3/21/2017 3:32 PM, Ross Ridge wrote: > Justisaur <just...@gmail.com> wrote: >> I've had my eye on this for some time, but unlike almost everyone else I >> didn't like PST at all. Which seems sad to me as by all accounts being >> a huge D&D player & lover of RPGs I should've loved it. I tried 3 >> times but just couldn't ever finish it. I like Mort. That's about it. >> It just seemed too much like reading a disjointed book with a really >> clunky interface. I found the combat to be horrifically bad, and I just >> need some decent combat. > > While I liked Planescape: Torment overall, I did think it was overrated. > You really had to like the characters to the point where everything > else doesn't matter as much to think it was great game. As I recall > while the combat wasn't much write home about, but there was some good > bits here and there. I remember the fight against the inteligent rats > being challenging, and as JAB mentioned the last quarter of the game is > mostly one long linear run of combat, with a big wall of text thrown in > the middle. > Ha, well I never got as far as the last quarter then. The Cerebral Rats was the only good fight I remember either. The fights were just far too easy, pop into your inventory and use as many bandages as you want, I expect you'd start looking like a mummy. I remember killing wandering Type III Demons just because I could. - Justisaur
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X-Received: by 10.129.78.20 with SMTP id c20mr5742803ywb.35.1490216234388; Wed, 22 Mar 2017 13:57:14 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.36.225.70 with SMTP id n67ls940452ith.19.canary-gmail; Wed, 22 Mar 2017 13:57:13 -0700 (PDT) X-Received: by 10.107.183.4 with SMTP id h4mr11632738iof.16.1490216233115; Wed, 22 Mar 2017 13:57:13 -0700 (PDT) Path: mbox-mo1.pugleaf.net!m191ni6265itc.0!nntp.google.com!peer02.iad!feed-me.highwinds-media.com!peer02.fr7!futter-mich.highwinds-media.com!news.highwinds-media.com!ecngs!feeder2.ecngs.de!border1.nntp.ams1.giganews.com!nntp.giganews.com!eternal-september.org!feeder.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Justisaur <just...@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Torment: Tides of Numenera Date: Wed, 22 Mar 2017 13:57:11 -0700 Organization: A noiseless patient Spider Lines: 27 Message-ID: <oauo9p$lgo$1@dont-email.me> References: <BM7zA.283714$0k4.72007@fx37.am4> <oaru2q$q3r$1@dont-email.me> <oas9mp$mnf$1@gioia.aioe.org> Mime-Version: 1.0 Injection-Date: Wed, 22 Mar 2017 20:54:17 -0000 (UTC) Injection-Info: mx02.eternal-september.org; posting-host="6b9ac5f811d5d113de086326a326ecf6"; logging-data="22040"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX1+DDX+2hg7aClxYxkWhz0mAaS6x+ZlXE3g=" User-Agent: Mozilla/5.0 (Windows NT 6.3; WOW64; rv:45.0) Gecko/20100101 Thunderbird/45.7.1 In-Reply-To: <oas9mp$mnf$1@gioia.aioe.org> Cancel-Lock: sha1:wxA5oQE+DFyV+8iLDSIH8BY2XyU= Bytes: 2629 X-Received-Body-CRC: 1724303072 X-Received-Bytes: 2725 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit