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Article #697634Re: Homefront : The Revolution (ten bucks on Steam)
From: Rin Stowleigh
Date: Fri, 24 Mar 2017 23:19
Date: Fri, 24 Mar 2017 23:19
51 lines
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4081 bytes
On Fri, 24 Mar 2017 14:15:26 -0600, "rms" <rsqui...@MOOyossmanMOO.net> wrote: >>if this one goes on sale for $10 again, grab it! > > I did, thanks! Haven't gotten to it though, The Division has >surprisingly really grabbed my attention the last couple weeks. > >rms Here is a tip that might help you greatly once you start playing, you might make a mental note to come back to it when you do: If you encounter an opening where your movement is restricted and it doesn't feel like it should be, try hacking at the opening thoroughly as if it had invisible obstacles blocking it, because unfortunately there may be. I'm noticing some visual bugs, that are seemingly minor, but they can be extremely confusing until you realize what's going on. For example there was a window I needed to go into in order to take over an abandoned apartment. I cleared away the boards blocking it, and tried to enter the window opening. I wasn't able to, and there was no VISIBLE (operative term) reason why, so I somehow convinced myself that this particular window must be too narrow, I need to find another way in. This is a very minor spoiler, but if you just skip to about 1:08 you can see him enter that same window. https://www.youtube.com/watch?v=3eHaBEj-PK4 Notice breaking the lower boards wasn't enough, he tried to jump in and was rejected because the top boards. Luckily, he could see them, they weren't showing for me. I didn't think about the "invisible object" bug, so I spent probably 20 minutes exploring for alternatives, randomly killing KPA etc before I watched the above and realized what had happened. The other tip: If you're like me, you sometimes mark waypoints that are not directly on the location you need to go to, just because it prevents the game from guiding the player too much. I sometimes like to land within a few yards of the target, but without guiding icons showing me specifically where to go or which door to open, just more immersive without them. However, in that case I should have set the waypoint exactly on the target the moment things stopped making sense. It would have shown me that this was indeed the window I needed, and the only way in. It was only when I set the waypoint ron the target destination that I saw the guides and realized I was dealing with a game bug.
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X-Received: by 10.157.50.136 with SMTP id u8mr3583020otb.87.1490397550711; Fri, 24 Mar 2017 16:19:10 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.157.61.119 with SMTP id a110ls9212410otc.29.gmail; Fri, 24 Mar 2017 16:19:10 -0700 (PDT) X-Received: by 10.176.3.52 with SMTP id 49mr1344156uat.36.1490397550122; Fri, 24 Mar 2017 16:19:10 -0700 (PDT) Path: mbox-mo1.pugleaf.net!i72ni1710itb.0!nntp.google.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!buffer1.nntp.dca1.giganews.com!buffer2.nntp.dca1.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Fri, 24 Mar 2017 18:19:05 -0500 From: Rin Stowleigh <rstow...@nevrhadgmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Homefront : The Revolution (ten bucks on Steam) Date: Fri, 24 Mar 2017 19:19:06 -0400 Message-ID: <nc9bdc5j1tes2jov7io9pq3qkejul6vc0b@4ax.com> References: <fj8ubc5unk7bt3h8404kcil87qc1ekgg4v@4ax.com> <45qadc59vg47pkj6p2uvj7h8s9oiu6l743@4ax.com> <ob3ujg$j9p$1@dont-email.me> X-Newsreader: Forte Agent 5.00/32.1171 MIME-Version: 1.0 Lines: 52 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-zWIRR91pCF6+aMlKNieMU3wr6/g+fdyQi6ardtJGcUZrmWrzn3du/XEVDSfpBfSHMVKyAXPGqhLsL73!Um6gc9lrOUsOvrre7drgszvnLGLFD5uo2ZzAogk2mVe2uxCySoXc0VriI5eBoVKX8jBanbY= X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 3628 X-Original-Bytes: 3535 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit