Article View: comp.sys.ibm.pc.games.action
Article #696840Razer Blackwidow Chroma keyboard
From: Rin Stowleigh
Date: Sat, 15 Oct 2016 00:53
Date: Sat, 15 Oct 2016 00:53
65 lines
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5351 bytes
(Carryover subject from the Shadow Warrior 2 thread)... I switched to this keyboard some time ago. It almost instantly became my favorite peripheral (both for gaming and typing in general). The feel of the keyswitches alone are enough to spoil you and make it impossible to ever return to non-mechanical keyboards. Then there is the key backlighting. This is not the dim, difficult to read backlighting of my old Logitech 510s, the key lighting is much brighter (or I should say adjustable to a very bright setting, dimmable if you prefer). The model I have is a "compact" keyboard, without the number pad on the right. I prefer this more narrow footprint because it allows me to position the mouse closer to the keyboard for a better hand position, which helps tremendously with ergonomics/recurring pain from prior sports injuries to my right arm. Basically you can set the backlighting on a per-key basis using the Razer configuration software (Synapse, which I already had installed since I use a Razer mouse), and you can do that on a per-profile basis. For example you could make all the keys green, but the WASD keys red if you wanted, and the lighting can be set bright enough that the colors will be unmistakable even with strong overhead light. I only recently got my first taste of the Chroma SDK. Chroma lets either a developer build support for the keyboard lighting into their game, or allows for third party customizations (plus of course the configurations you can do yourself using the Synapse software). It doesn't sound all that useful until you see it in action, which is what happened for me with this game. Shadow Warrior 2 is the first game I have tried that supports Chroma out of the box. Basically, after loading the game and setting all my custom key bindings (the first thing I do in a new game since I don't use the standard WASD config), I noticed when I started the game, my keyboard changed to show me where everything was on the keyboard (in other words, no need to set manually anything in Razer's software, the game communicated it back to the keyboard for me). As I said, this doesn't sound particularly useful when someone else explains it, but it shows at a glance which keys are used by the game versus which ones are unmapped, which is very helpful when you're new to the game and have not yet memorized all the possible keystrokes. The utility of this only truly becomes apparent when you experience it. You can accomplish some of the same benefit by simply creating your own keyboard colorization layout with the common keys you use in most games, then going into each game and mapping them, but the benefit of just having the game do this for you, including slight differences in key color based on the meaning of that keybinding in the game is really a nice feature. The number of games with support isn't huge at the moment, but it's growing. There are also some interesting user submissions here, like Outlook support: http://www.razerzone.com/chroma-workshop/#page-1 I've written here before that I can't use another gaming mouse after getting used to the Razer Naga Hex, which I've been using for maybe 5 years or so now. Aside from that I've been mostly ignoring Razer's product line, just because their products tend to be pricey and until you actually use them the price tag can seem hard to justify. I landed on this keyboard after making the change to mechanical switch keyboards on my work setups -- once you get used to them you wont want to type on anything else, and I feel the same way about this keyboard for gaming now. The durability / build quality is extraordinary. It's built like a tank, and I suspect I'll be using it for a very long time to come.
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X-Received: by 10.31.164.1 with SMTP id n1mr3857556vke.42.1476492789620; Fri, 14 Oct 2016 17:53:09 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.157.37.90 with SMTP id j26ls8725019otd.24.gmail; Fri, 14 Oct 2016 17:53:09 -0700 (PDT) X-Received: by 10.157.17.52 with SMTP id g49mr3570022ote.95.1476492789080; Fri, 14 Oct 2016 17:53:09 -0700 (PDT) Path: mbox-mo1.pugleaf.net!203ni862itk.0!nntp.google.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!buffer1.nntp.dca1.giganews.com!buffer2.nntp.dca1.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Fri, 14 Oct 2016 19:53:03 -0500 From: Rin Stowleigh <rstow...@nevrhadgmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Razer Blackwidow Chroma keyboard Date: Fri, 14 Oct 2016 20:53:03 -0400 Message-ID: <0mu20cdre6jb80to03tcjg47dtnofcfe0c@4ax.com> X-Newsreader: Forte Agent 5.00/32.1171 MIME-Version: 1.0 Lines: 65 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-Ufew+qy9S43qdR2Rv4ZB0U9spLTDbo9n+pHOBF/6tdyKi8NLmjhPjbYJQWPMtgKsdZYl8HMQzAehwiT!yNIgOGokCYWnXglAoFdn0uoCcEQbeHgQ9+Qs51dd5+D4CJ/xQrBUjIhVU0Q0y4LOCOGkuuk= X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 4897 X-Original-Bytes: 4804 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit