Article View: comp.sys.ibm.pc.games.action
Article #696765Re: What Have You Been Playing... IN SEPTEMBER 2016?
From: Toby Newman
Date: Tue, 04 Oct 2016 13:54
Date: Tue, 04 Oct 2016 13:54
27 lines
2866 bytes
2866 bytes
On 2016-10-02, Spalls Hurgenson <spallsh...@gmail.com> wrote: > * Ghost Recon Future Soldier (replay) > It's hard to review Future Soldier because there's so little > substantial about the game. It's an absolutely forgettable Call of > Duty clone that suffers all the problems of its better-known > inspiration, and a number of its own problems besides. It has the same > dull story-line, with cliched and idealized super-hero soldiers, > ultra-linear levels, brain-dead AI and brown-is-real graphics. You > can't open a door on your own, and dare not stray far from the > expected mission path lest you get an automatic game-over. It > fetishizes guns to an obnoxious degree, even for a military > first-person shooter. Nominally a co-operative shooter, its levels do > little to encourage teamwork. It gameplay is full of unrealistic > gimmicks and annoying gameplay restrictions (most apparent in the > enforced stealth sections). It is unexciting, trite and predictable > and so unremarkable that its barely worth writing a review for it. I co-opped the single player campaign and found it to be enjoyable fluff, but my friends and I got really into the Guerrilla Mode. You have to survive 50 waves of enemies while moving between locations in a level. I think we played nothing else for about a year, until we'd managed to hit 50 on all the arenas. It was wonderfully tense and varied throughout. -- -Toby Add the word afiduluminag to the subject to circumvent my email filters.
Technical Details
Message-ID:
<slrnnv7d4v.4om.google@asktoby.eternal-september.org>Path:
mbox-mo1.pugleaf.net!w143ni6418itb.0!nntp.google.com!news.glorb.com!eternal-september.org!feeder.eternal-september.org!news.eternal-september.org!asktoby.eternal-september.org!.POSTED!not-for-mailReferences:
<7791vb5hfvg3p02hqun09miao7uklji2cl@4ax.com>Show Full Headers
Complete Article Headers
X-Received: by 10.107.57.198 with SMTP id g189mr1105430ioa.88.1475589603992; Tue, 04 Oct 2016 07:00:03 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.157.36.202 with SMTP id z68ls8251106ota.47.gmail; Tue, 04 Oct 2016 07:00:03 -0700 (PDT) X-Received: by 10.129.145.145 with SMTP id i139mr1041730ywg.55.1475589603315; Tue, 04 Oct 2016 07:00:03 -0700 (PDT) MIME-Version: 1.0 Path: mbox-mo1.pugleaf.net!w143ni6418itb.0!nntp.google.com!news.glorb.com!eternal-september.org!feeder.eternal-september.org!news.eternal-september.org!asktoby.eternal-september.org!.POSTED!not-for-mail From: Toby Newman <goo...@asktoby.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What Have You Been Playing... IN SEPTEMBER 2016? Date: Tue, 4 Oct 2016 14:54:39 +0100 Organization: A noiseless patient Spider Lines: 27 Message-ID: <slrnnv7d4v.4om.google@asktoby.eternal-september.org> References: <7791vb5hfvg3p02hqun09miao7uklji2cl@4ax.com> Injection-Info: asktoby.eternal-september.org; posting-host="5e253493e1523a546d0ac265c0cc698e"; logging-data="17617"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX1+ayDGgkGnbsqg9OpKCKWXR" User-Agent: slrn/1.0.1 (Linux) Cancel-Lock: sha1:XzMvLO9w30qQt/7lXa6ymtSC/74= Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit