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Article #696709

Re: Long article about the past and current state of Star Citizen

#696709
From: rri... Ross Ridge
Date: Sun, 25 Sep 2016 22:52
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Werner Punz  <we...@gmx.at> wrote:
>http://www.kotaku.co.uk/2016/09/23/inside-the-troubled-development-of-star-citizen
>
>This piece is together with the Molineux article from a while ago the 
>best gaming related article I have read in a long time. This thing is 
>New York times standard and that on Kotaku.

I think this quote at the end of the article is tellling:

	... If Star Citizen does end up hitting the goals that Roberts
	has planned (by beating his horses to death to get to the finish
	line), there is no doubt in my mind it will be amazing.

	Will it be fun to play? Not sure. Will it be an amazing tech
	and beautiful art demo? Absolutely.

For all the problems mentioned in the article, that was the only place I
found any mention of anyone being concerned about it being fun to play.
Better studios than these guys have cancelled practically finished games
because in the end what they came up with wasn't all that fun of a game
to play.  I don't get the impression that Chris Roberts really cares
that much about gameplay.

My guess is that it's going to end up like Kingdoms of Amalur, with some
sort of scaled down game being pushed out the door when they realize
they're going to run out of money.  It won't be enough to save the
company and they'll go bankrupt.

					Ross Ridge

-- 
 l/  //	  Ross Ridge -- The Great HTMU
[oo][oo]  rri...@csclub.uwaterloo.ca
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From: rri...@csclub.uwaterloo.ca (Ross Ridge)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Long article about the past and current state of Star Citizen
Date: Sun, 25 Sep 2016 22:52:42 +0000 (UTC)
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