Article View: comp.sys.ibm.pc.games.action
Article #696650Re: The Crew free on UPlay
From: Justisaur
Date: Thu, 22 Sep 2016 14:18
Date: Thu, 22 Sep 2016 14:18
50 lines
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4210 bytes
Justisaur wrote: > Rin Stowleigh wrote: >> On Mon, 19 Sep 2016 08:06:28 -0700, Justisaur <just...@gmail.com> >> wrote: >> >> The last issue has to do with time-since-games-release (I mention this >> because The Crew has been out a while). Usually, unless the game is >> one of the more popular online titles, the number of people playing at >> any one time can diminish to a relatively low number. This often >> means that matchmaking features of the game land you playing against >> someone who has a shitty connection and all their family members >> watching Netflix on multiple devices or whatever while they are >> gaming. Or, due to lack of players, the game's matchmaking feature >> puts you alongside people on the otherside of the world. If you are >> in California and the game throws you into a game with mostly >> Austrailians in it, you're probably not going to get a good network >> experience. The geographical distance will affect your play because >> of the network hops. >> > > I hadn't considered this, that may be what's happening. It looks like > it's pegging the CPU though, which bad console ports do instead of using > the GPU like they should on a PC (had the same problem with GTA IV for > some time) > >> Because of this, for most games the best gameplay occurs during the >> first few months after release. Buying at a discount later sometimes >> produces a spike of players (new discoveries because of the updated >> price), but the experience rarely matches the initial release online >> play. >> > > There were a lot of people on, I assume due to the free release. I > don't know if it's worth digging into the why's and troubleshooting. > Maybe there's an offline game somewhat like this one? I played it again last night, I didn't notice any of the lag I was getting over the weekend, I assume far less people were playing last night since it was a weeknight. I was able to get in some PVP games, but it was one or two other people instead of the 6 or 8 that it was on the weekend. I still lost, but it was obviously me sucking more than anything else. I still did note the other person jumping around a bit indicative of lag. But it appears it was something to do with either my connection or servers being overloaded (not really sure how that works). My CPU was still pegging, but without the lag in the game it was far better to play. - Justisaur
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