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Article #694944Re: System Shock Enhanced - respawning monsters?
From: Spalls Hurgenson
Date: Sun, 13 Dec 2015 14:34
Date: Sun, 13 Dec 2015 14:34
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2867 bytes
On Sun, 13 Dec 2015 08:01:10 -0500, Mike S. <Mik...@nowhere.com> wrote: >On Sat, 12 Dec 2015 13:02:29 -0500, Tim O <timo56...@hotmail.com> >wrote: > >>Yea, I can't be sure. I've played through stuff like the STALKER games >>(even restarting after radiation bug in 1st game -read up on that >>llittle gem) without rage-quitting like I did SS2 though. >With that said, the game could have toned it down somewhat, especially >in some areas like in Engineering. Or it could have tied respawning to >difficulty level which it did not do. There was a patch that let you tune the respawn rate (albeit only by editing a CFG file) that made System Shock 2 more bearable in that regard. You could also mitigate the weapon-degradation rate (which I found far more annoying than the respawning). I wish there was something similar in the original...
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