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Article #694937

System Shock Enhanced - respawning monsters?

#694937
From: Spalls Hurgenson
Date: Fri, 11 Dec 2015 14:54
23 lines
2901 bytes
So I've decided to give the System Shock Enhanced Edition a
spin-through.  The first System Shock was never my favorite but it's
been a long enough time since last I played that it deserves another
look.

But man, the respawning. I remember System Shock had respawning, but
not that it was this bad. It seems to literally respawn a new monster
every thirty seconds. For instance, Level 3 is a small loop with rooms
hanging off of it. If I kill a monster at the start of the loop, by
the time I get all the way around the loop (30 seconds or so), that
monster will have respawned. Reactor level is similar (its loop is
bigger, so I'll see at least two monsters as I run around). The floor
is literally becoming coated with corpses.

This excessively high respawn rate is really killing the mood. I don't
remember it being this bad last time I played the game and I can't
help but wonder if it is a bug in the enhanced edition or something
caused by running it on a faster-than-expected CPU (possibly the
respawn timer is tied to CPU cycles). Either way, it will probably
keep me from finishing the game.

Anyone else experiencing this? Am I just mis-remembering how cruel the
original was?
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From: Spalls Hurgenson <spallsh...@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: System Shock Enhanced - respawning monsters?
Date: Fri, 11 Dec 2015 09:54:25 -0500
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