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Article #694765Re: Fallout 4 - Now this is pretty stupid
From: Tim O
Date: Thu, 19 Nov 2015 11:58
Date: Thu, 19 Nov 2015 11:58
38 lines
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3329 bytes
On Wed, 18 Nov 2015 21:23:40 -0500, Xocyll <Xoc...@gmx.com> wrote: >>I'm OK with bugs, I know thats going to happen in an open world game, >>particularly on the PC. Some of the most fun and memorable things in >>Skyrim, STALKER and Far Cry games are when the AI comes unglued and >>crazy stuff happens. >> >> The show-stopper for me with Fallout isn't a bug, its the complete >>negligence of not letting you customize the controls. Some keys are >>locked out for not reason and others stay hard-coded even if you try >>to re-map them. It was never officially fixed in Skyrim (modders did >>it), and is apparently even worse in FO4. > >That's a deal breaker for me. > >I think I can count on one hand the number of games whose default key >binds were ones I wanted to use. > >Sometimes I get the feeling game companies planned around a console >controller and then almost randomly assigned the "buttons" to keys on a >keyboard without any thought to usability. > >Not having the ability to customize your keybinds has been unforgivable >since at least Halflife. >There's absolutely no excuse for it, and they just lost a sale because >of it. I didn't buy it yet either. Skyrim wouldn't let you rebind movement to the numberpad, I worked around that by using keys on the right side of the keyboard. It wasn't ideal, but I got by. >From what I'm reading, Skyrims bindings were easy to separate from the main part of the game so modders were able to fix them. Fallout 4 is more integrated and complex. So far, the best anyone has been able to do is make an Auto Hot Key script. I'll consider dealing with that kind of nonsense to play a cheapie, I'm not buying a full priced game then wasting an hoour or more on a kludge to make it playable.
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X-Received: by 10.107.7.35 with SMTP id 35mr7324019ioh.28.1447934335708; Thu, 19 Nov 2015 03:58:55 -0800 (PST) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.50.20.99 with SMTP id m3ls515980ige.44.gmail; Thu, 19 Nov 2015 03:58:54 -0800 (PST) X-Received: by 10.107.25.139 with SMTP id 133mr6144807ioz.4.1447934334640; Thu, 19 Nov 2015 03:58:54 -0800 (PST) Path: mbox-mo1.pugleaf.net!f6ni7124igq.0!nntp.google.com!news.glorb.com!eternal-september.org!feeder.eternal-september.org!mx02.eternal-september.org!.POSTED!not-for-mail From: Tim O <timo56...@hotmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Fallout 4 - Now this is pretty stupid Date: Thu, 19 Nov 2015 06:58:57 -0500 Organization: A noiseless patient Spider Lines: 39 Message-ID: <n0er4b98l23capnul78bogpilee6kg90uu@4ax.com> References: <fdjh4blek6hodnsak5gjro662o7rk4casi@4ax.com> <n2an1n$om0$1@dont-email.me> <uush4bd9a57g6034mbfsiigsg27dnr4bi2@4ax.com> <aoth4blb179p62hl5s0acvt0m6dv899p0b@4ax.com> <0avj4bdl5gsie609t9d7cc2fddo7afjaml@4ax.com> <s87k4b5fplnagvrt9uc03dc17om57vslpl@4ax.com> <cgcq4bh63372poh9irl2pleiimn8ca9ghc@4ax.com> Mime-Version: 1.0 Injection-Info: mx02.eternal-september.org; posting-host="b5be33a7ca0f20318f73488969b6c41c"; logging-data="25660"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX1/vR8E+1Q6ygR/GkHNvcWnc" X-Newsreader: Forte Agent 5.00/32.1171 Cancel-Lock: sha1:cxaZvuFpJJuDyh29EHO/Cqbw3oU= Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit